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Punishment Based on Public Benefit Fund Significantly Promotes Cooperation

In prisoner's dilemma game (shortly, PD game), punishment is most frequently used to promote cooperation. However, outcome varies when different punishment approaches are applied. Here the PD game is studied on a square lattice when different punishment patterns are adopted. As is known to all,...

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Detalles Bibliográficos
Autores principales: Wang, Xiuling, Wu, Jie, Shu, Gang, Li, Ya
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4138163/
https://www.ncbi.nlm.nih.gov/pubmed/25137051
http://dx.doi.org/10.1371/journal.pone.0105126
Descripción
Sumario:In prisoner's dilemma game (shortly, PD game), punishment is most frequently used to promote cooperation. However, outcome varies when different punishment approaches are applied. Here the PD game is studied on a square lattice when different punishment patterns are adopted. As is known to all, tax system, a common tool to adjust the temperature of the economy, is widely used in human society. Inspired by this philosophy, players in this study would pay corresponding taxes in accordance with their payoff level. In this way, public benefit fund is established consequently and it would be utilized to punish defectors. There are two main methods for punishing: slight intensity of punishment (shortly, SLP) and severe intensity of punishment (shortly, SEP). When the totaling of public benefit fund keeps relatively fixed, SLP extends further, which means more defectors would be punished; by contrast, SEP has a smaller coverage. It is of interest to verify whether these two measures can promote cooperation and which one is more efficient. Simulate results reveal that both of them can promote cooperation remarkably. Specifically speaking, SLP shows constant advantage from the point of view either of fractions of cooperation or average payoff.