Cargando…
Wii Fit U intensity and enjoyment in adults
BACKGROUND: The Wii Fit series (Nintendo Inc., Japan) provides active video games (AVGs) to help adults to maintain a sufficient level of daily physical activity (PA). The second generation of home AVG consoles is now emerging with new game modalities (including a portable mini screen in the case of...
Autores principales: | Tripette, Julien, Murakami, Haruka, Ando, Takafumi, Kawakami, Ryoko, Tanaka, Noriko, Tanaka, Shigeho, Miyachi, Motohiko |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2014
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4155095/ https://www.ncbi.nlm.nih.gov/pubmed/25155382 http://dx.doi.org/10.1186/1756-0500-7-567 |
Ejemplares similares
-
The contribution of Nintendo Wii Fit series in the field of health: a systematic review and meta-analysis
por: Tripette, Julien, et al.
Publicado: (2017) -
Simultaneous Validation of Seven Physical Activity Questionnaires Used in Japanese Cohorts for Estimating Energy Expenditure: A Doubly Labeled Water Study
por: Sasai, Hiroyuki, et al.
Publicado: (2018) -
Effect of a 1-year intervention comprising brief counselling sessions and low-dose physical activity recommendations in Japanese adults, and retention of the effect at 2 years: a randomized trial
por: Tripette, Julien, et al.
Publicado: (2021) -
Installation of a stationary high desk in the workplace: effect of a 6-week intervention on physical activity
por: Miyachi, Motohiko, et al.
Publicado: (2015) -
Accuracy of 12 Wearable Devices for Estimating Physical Activity Energy Expenditure Using a Metabolic Chamber and the Doubly Labeled Water Method: Validation Study
por: Murakami, Haruka, et al.
Publicado: (2019)