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Reference frames in virtual spatial navigation are viewpoint dependent

Spatial navigation in the mammalian brain relies on a cognitive map of the environment. Such cognitive maps enable us, for example, to take the optimal route from a given location to a known target. The formation of these maps is naturally influenced by our perception of the environment, meaning it...

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Autores principales: Török, Ágoston, Nguyen, T. Peter, Kolozsvári, Orsolya, Buchanan, Robert J., Nadasdy, Zoltan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4158797/
https://www.ncbi.nlm.nih.gov/pubmed/25249956
http://dx.doi.org/10.3389/fnhum.2014.00646
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author Török, Ágoston
Nguyen, T. Peter
Kolozsvári, Orsolya
Buchanan, Robert J.
Nadasdy, Zoltan
author_facet Török, Ágoston
Nguyen, T. Peter
Kolozsvári, Orsolya
Buchanan, Robert J.
Nadasdy, Zoltan
author_sort Török, Ágoston
collection PubMed
description Spatial navigation in the mammalian brain relies on a cognitive map of the environment. Such cognitive maps enable us, for example, to take the optimal route from a given location to a known target. The formation of these maps is naturally influenced by our perception of the environment, meaning it is dependent on factors such as our viewpoint and choice of reference frame. Yet, it is unknown how these factors influence the construction of cognitive maps. Here, we evaluated how various combinations of viewpoints and reference frames affect subjects' performance when they navigated in a bounded virtual environment without landmarks. We measured both their path length and time efficiency and found that (1) ground perspective was associated with egocentric frame of reference, (2) aerial perspective was associated with allocentric frame of reference, (3) there was no appreciable performance difference between first and third person egocentric viewing positions and (4) while none of these effects were dependent on gender, males tended to perform better in general. Our study provides evidence that there are inherent associations between visual perspectives and cognitive reference frames. This result has implications about the mechanisms of path integration in the human brain and may also inspire designs of virtual reality applications. Lastly, we demonstrated the effective use of a tablet PC and spatial navigation tasks for studying spatial and cognitive aspects of human memory.
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spelling pubmed-41587972014-09-23 Reference frames in virtual spatial navigation are viewpoint dependent Török, Ágoston Nguyen, T. Peter Kolozsvári, Orsolya Buchanan, Robert J. Nadasdy, Zoltan Front Hum Neurosci Neuroscience Spatial navigation in the mammalian brain relies on a cognitive map of the environment. Such cognitive maps enable us, for example, to take the optimal route from a given location to a known target. The formation of these maps is naturally influenced by our perception of the environment, meaning it is dependent on factors such as our viewpoint and choice of reference frame. Yet, it is unknown how these factors influence the construction of cognitive maps. Here, we evaluated how various combinations of viewpoints and reference frames affect subjects' performance when they navigated in a bounded virtual environment without landmarks. We measured both their path length and time efficiency and found that (1) ground perspective was associated with egocentric frame of reference, (2) aerial perspective was associated with allocentric frame of reference, (3) there was no appreciable performance difference between first and third person egocentric viewing positions and (4) while none of these effects were dependent on gender, males tended to perform better in general. Our study provides evidence that there are inherent associations between visual perspectives and cognitive reference frames. This result has implications about the mechanisms of path integration in the human brain and may also inspire designs of virtual reality applications. Lastly, we demonstrated the effective use of a tablet PC and spatial navigation tasks for studying spatial and cognitive aspects of human memory. Frontiers Media S.A. 2014-09-09 /pmc/articles/PMC4158797/ /pubmed/25249956 http://dx.doi.org/10.3389/fnhum.2014.00646 Text en Copyright © 2014 Török, Nguyen, Kolozsvári, Buchanan and Nadasdy. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Török, Ágoston
Nguyen, T. Peter
Kolozsvári, Orsolya
Buchanan, Robert J.
Nadasdy, Zoltan
Reference frames in virtual spatial navigation are viewpoint dependent
title Reference frames in virtual spatial navigation are viewpoint dependent
title_full Reference frames in virtual spatial navigation are viewpoint dependent
title_fullStr Reference frames in virtual spatial navigation are viewpoint dependent
title_full_unstemmed Reference frames in virtual spatial navigation are viewpoint dependent
title_short Reference frames in virtual spatial navigation are viewpoint dependent
title_sort reference frames in virtual spatial navigation are viewpoint dependent
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4158797/
https://www.ncbi.nlm.nih.gov/pubmed/25249956
http://dx.doi.org/10.3389/fnhum.2014.00646
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