Cargando…

Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery

BACKGROUND: There is a need for innovative anatomic teaching tools. This paper describes a three dimensional (3D) tool employing the Microsoft Kinect™. Using this instrument, 3D temporal bone anatomy can be manipulated with the use of hand gestures, in the absence of mouse or keyboard. METHODS: CT T...

Descripción completa

Detalles Bibliográficos
Autores principales: Hochman, Jordan B, Unger, Bertram, Kraut, Jay, Pisa, Justyn, Hombach-Klonisch, Sabine
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4193987/
https://www.ncbi.nlm.nih.gov/pubmed/25286966
http://dx.doi.org/10.1186/s40463-014-0038-2
_version_ 1782339065012551680
author Hochman, Jordan B
Unger, Bertram
Kraut, Jay
Pisa, Justyn
Hombach-Klonisch, Sabine
author_facet Hochman, Jordan B
Unger, Bertram
Kraut, Jay
Pisa, Justyn
Hombach-Klonisch, Sabine
author_sort Hochman, Jordan B
collection PubMed
description BACKGROUND: There is a need for innovative anatomic teaching tools. This paper describes a three dimensional (3D) tool employing the Microsoft Kinect™. Using this instrument, 3D temporal bone anatomy can be manipulated with the use of hand gestures, in the absence of mouse or keyboard. METHODS: CT Temporal bone data is imported into an image processing program and segmented. This information is then exported in polygonal mesh format to an in-house designed 3D graphics engine with an integrated Microsoft Kinect™. Motion in the virtual environment is controlled by tracking hand position relative to the user’s left shoulder. RESULTS: The tool successfully tracked scene depth and user joint locations. This permitted gesture-based control over the entire 3D environment. Stereoscopy was deemed appropriate with significant object projection, while still maintaining the operator’s ability to resolve image details. Specific anatomical structures can be selected from within the larger virtual environment. These structures can be extracted and rotated at the discretion of the user. Voice command employing the Kinect’s™ intrinsic speech library was also implemented, but is easily confounded by environmental noise. CONCLUSION: There is a need for the development of virtual anatomy models to complement traditional education. Initial development is time intensive. Nonetheless, our novel gesture-controlled interactive 3D model of the temporal bone represents a promising interactive teaching tool utilizing a novel interface.
format Online
Article
Text
id pubmed-4193987
institution National Center for Biotechnology Information
language English
publishDate 2014
publisher BioMed Central
record_format MEDLINE/PubMed
spelling pubmed-41939872014-10-12 Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery Hochman, Jordan B Unger, Bertram Kraut, Jay Pisa, Justyn Hombach-Klonisch, Sabine J Otolaryngol Head Neck Surg Original Research Article BACKGROUND: There is a need for innovative anatomic teaching tools. This paper describes a three dimensional (3D) tool employing the Microsoft Kinect™. Using this instrument, 3D temporal bone anatomy can be manipulated with the use of hand gestures, in the absence of mouse or keyboard. METHODS: CT Temporal bone data is imported into an image processing program and segmented. This information is then exported in polygonal mesh format to an in-house designed 3D graphics engine with an integrated Microsoft Kinect™. Motion in the virtual environment is controlled by tracking hand position relative to the user’s left shoulder. RESULTS: The tool successfully tracked scene depth and user joint locations. This permitted gesture-based control over the entire 3D environment. Stereoscopy was deemed appropriate with significant object projection, while still maintaining the operator’s ability to resolve image details. Specific anatomical structures can be selected from within the larger virtual environment. These structures can be extracted and rotated at the discretion of the user. Voice command employing the Kinect’s™ intrinsic speech library was also implemented, but is easily confounded by environmental noise. CONCLUSION: There is a need for the development of virtual anatomy models to complement traditional education. Initial development is time intensive. Nonetheless, our novel gesture-controlled interactive 3D model of the temporal bone represents a promising interactive teaching tool utilizing a novel interface. BioMed Central 2014-10-07 /pmc/articles/PMC4193987/ /pubmed/25286966 http://dx.doi.org/10.1186/s40463-014-0038-2 Text en © Hochman et al.; licensee BioMed Central Ltd. 2014 This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Original Research Article
Hochman, Jordan B
Unger, Bertram
Kraut, Jay
Pisa, Justyn
Hombach-Klonisch, Sabine
Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
title Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
title_full Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
title_fullStr Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
title_full_unstemmed Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
title_short Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
title_sort gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
topic Original Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4193987/
https://www.ncbi.nlm.nih.gov/pubmed/25286966
http://dx.doi.org/10.1186/s40463-014-0038-2
work_keys_str_mv AT hochmanjordanb gesturecontrolledinteractivethreedimensionalanatomyanovelteachingtoolinheadandnecksurgery
AT ungerbertram gesturecontrolledinteractivethreedimensionalanatomyanovelteachingtoolinheadandnecksurgery
AT krautjay gesturecontrolledinteractivethreedimensionalanatomyanovelteachingtoolinheadandnecksurgery
AT pisajustyn gesturecontrolledinteractivethreedimensionalanatomyanovelteachingtoolinheadandnecksurgery
AT hombachklonischsabine gesturecontrolledinteractivethreedimensionalanatomyanovelteachingtoolinheadandnecksurgery