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Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas

Many problems of cooperation involve repeated interactions among the same groups of individuals. When collective action is at stake, groups often engage in Public Goods Games (PGG), where individuals contribute (or not) to a common pool, subsequently sharing the resources. Such scenarios of repeated...

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Autores principales: Pinheiro, Flávio L., Vasconcelos, Vítor V., Santos, Francisco C., Pacheco, Jorge M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4230726/
https://www.ncbi.nlm.nih.gov/pubmed/25393661
http://dx.doi.org/10.1371/journal.pcbi.1003945
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author Pinheiro, Flávio L.
Vasconcelos, Vítor V.
Santos, Francisco C.
Pacheco, Jorge M.
author_facet Pinheiro, Flávio L.
Vasconcelos, Vítor V.
Santos, Francisco C.
Pacheco, Jorge M.
author_sort Pinheiro, Flávio L.
collection PubMed
description Many problems of cooperation involve repeated interactions among the same groups of individuals. When collective action is at stake, groups often engage in Public Goods Games (PGG), where individuals contribute (or not) to a common pool, subsequently sharing the resources. Such scenarios of repeated group interactions materialize situations in which direct reciprocation to groups may be at work. Here we study direct group reciprocity considering the complete set of reactive strategies, where individuals behave conditionally on what they observed in the previous round. We study both analytically and by computer simulations the evolutionary dynamics encompassing this extensive strategy space, witnessing the emergence of a surprisingly simple strategy that we call All-Or-None (AoN). AoN consists in cooperating only after a round of unanimous group behavior (cooperation or defection), and proves robust in the presence of errors, thus fostering cooperation in a wide range of group sizes. The principles encapsulated in this strategy share a level of complexity reminiscent of that found already in 2-person games under direct and indirect reciprocity, reducing, in fact, to the well-known Win-Stay-Lose-Shift strategy in the limit of the repeated 2-person Prisoner's Dilemma.
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spelling pubmed-42307262014-11-18 Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas Pinheiro, Flávio L. Vasconcelos, Vítor V. Santos, Francisco C. Pacheco, Jorge M. PLoS Comput Biol Research Article Many problems of cooperation involve repeated interactions among the same groups of individuals. When collective action is at stake, groups often engage in Public Goods Games (PGG), where individuals contribute (or not) to a common pool, subsequently sharing the resources. Such scenarios of repeated group interactions materialize situations in which direct reciprocation to groups may be at work. Here we study direct group reciprocity considering the complete set of reactive strategies, where individuals behave conditionally on what they observed in the previous round. We study both analytically and by computer simulations the evolutionary dynamics encompassing this extensive strategy space, witnessing the emergence of a surprisingly simple strategy that we call All-Or-None (AoN). AoN consists in cooperating only after a round of unanimous group behavior (cooperation or defection), and proves robust in the presence of errors, thus fostering cooperation in a wide range of group sizes. The principles encapsulated in this strategy share a level of complexity reminiscent of that found already in 2-person games under direct and indirect reciprocity, reducing, in fact, to the well-known Win-Stay-Lose-Shift strategy in the limit of the repeated 2-person Prisoner's Dilemma. Public Library of Science 2014-11-13 /pmc/articles/PMC4230726/ /pubmed/25393661 http://dx.doi.org/10.1371/journal.pcbi.1003945 Text en © 2014 Pinheiro et al http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited.
spellingShingle Research Article
Pinheiro, Flávio L.
Vasconcelos, Vítor V.
Santos, Francisco C.
Pacheco, Jorge M.
Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas
title Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas
title_full Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas
title_fullStr Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas
title_full_unstemmed Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas
title_short Evolution of All-or-None Strategies in Repeated Public Goods Dilemmas
title_sort evolution of all-or-none strategies in repeated public goods dilemmas
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4230726/
https://www.ncbi.nlm.nih.gov/pubmed/25393661
http://dx.doi.org/10.1371/journal.pcbi.1003945
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