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Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality

BACKGROUND: Do peripersonal space for acting on objects and interpersonal space for interacting with con-specifics share common mechanisms and reflect the social valence of stimuli? To answer this question, we investigated whether these spaces refer to a similar or different physical distance. METHO...

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Detalles Bibliográficos
Autores principales: Iachini, Tina, Coello, Yann, Frassinetti, Francesca, Ruggiero, Gennaro
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4236010/
https://www.ncbi.nlm.nih.gov/pubmed/25405344
http://dx.doi.org/10.1371/journal.pone.0111511
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author Iachini, Tina
Coello, Yann
Frassinetti, Francesca
Ruggiero, Gennaro
author_facet Iachini, Tina
Coello, Yann
Frassinetti, Francesca
Ruggiero, Gennaro
author_sort Iachini, Tina
collection PubMed
description BACKGROUND: Do peripersonal space for acting on objects and interpersonal space for interacting with con-specifics share common mechanisms and reflect the social valence of stimuli? To answer this question, we investigated whether these spaces refer to a similar or different physical distance. METHODOLOGY: Participants provided reachability-distance (for potential action) and comfort-distance (for social processing) judgments towards human and non-human virtual stimuli while standing still (passive) or walking toward stimuli (active). PRINCIPAL FINDINGS: Comfort-distance was larger than other conditions when participants were passive, but reachability and comfort distances were similar when participants were active. Both spaces were modulated by the social valence of stimuli (reduction with virtual females vs males, expansion with cylinder vs robot) and the gender of participants. CONCLUSIONS: These findings reveal that peripersonal reaching and interpersonal comfort spaces share a common motor nature and are sensitive, at different degrees, to social modulation. Therefore, social processing seems embodied and grounded in the body acting in space.
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spelling pubmed-42360102014-11-21 Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality Iachini, Tina Coello, Yann Frassinetti, Francesca Ruggiero, Gennaro PLoS One Research Article BACKGROUND: Do peripersonal space for acting on objects and interpersonal space for interacting with con-specifics share common mechanisms and reflect the social valence of stimuli? To answer this question, we investigated whether these spaces refer to a similar or different physical distance. METHODOLOGY: Participants provided reachability-distance (for potential action) and comfort-distance (for social processing) judgments towards human and non-human virtual stimuli while standing still (passive) or walking toward stimuli (active). PRINCIPAL FINDINGS: Comfort-distance was larger than other conditions when participants were passive, but reachability and comfort distances were similar when participants were active. Both spaces were modulated by the social valence of stimuli (reduction with virtual females vs males, expansion with cylinder vs robot) and the gender of participants. CONCLUSIONS: These findings reveal that peripersonal reaching and interpersonal comfort spaces share a common motor nature and are sensitive, at different degrees, to social modulation. Therefore, social processing seems embodied and grounded in the body acting in space. Public Library of Science 2014-11-18 /pmc/articles/PMC4236010/ /pubmed/25405344 http://dx.doi.org/10.1371/journal.pone.0111511 Text en © 2014 Iachini et al http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited.
spellingShingle Research Article
Iachini, Tina
Coello, Yann
Frassinetti, Francesca
Ruggiero, Gennaro
Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality
title Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality
title_full Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality
title_fullStr Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality
title_full_unstemmed Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality
title_short Body Space in Social Interactions: A Comparison of Reaching and Comfort Distance in Immersive Virtual Reality
title_sort body space in social interactions: a comparison of reaching and comfort distance in immersive virtual reality
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4236010/
https://www.ncbi.nlm.nih.gov/pubmed/25405344
http://dx.doi.org/10.1371/journal.pone.0111511
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