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Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset

BACKGROUND: Bridging the gap between laboratory brain-computer interface (BCI) demonstrations and real-life applications has gained increasing attention nowadays in translational neuroscience. An urgent need is to explore the feasibility of using a low-cost, ease-of-use electroencephalogram (EEG) he...

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Autores principales: Lin, Yuan-Pin, Wang, Yijun, Jung, Tzyy-Ping
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4245767/
https://www.ncbi.nlm.nih.gov/pubmed/25108604
http://dx.doi.org/10.1186/1743-0003-11-119
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author Lin, Yuan-Pin
Wang, Yijun
Jung, Tzyy-Ping
author_facet Lin, Yuan-Pin
Wang, Yijun
Jung, Tzyy-Ping
author_sort Lin, Yuan-Pin
collection PubMed
description BACKGROUND: Bridging the gap between laboratory brain-computer interface (BCI) demonstrations and real-life applications has gained increasing attention nowadays in translational neuroscience. An urgent need is to explore the feasibility of using a low-cost, ease-of-use electroencephalogram (EEG) headset for monitoring individuals’ EEG signals in their natural head/body positions and movements. This study aimed to assess the feasibility of using a consumer-level EEG headset to realize an online steady-state visual-evoked potential (SSVEP)-based BCI during human walking. METHODS: This study adopted a 14-channel Emotiv EEG headset to implement a four-target online SSVEP decoding system, and included treadmill walking at the speeds of 0.45, 0.89, and 1.34 meters per second (m/s) to initiate the walking locomotion. Seventeen participants were instructed to perform the online BCI tasks while standing or walking on the treadmill. To maintain a constant viewing distance to the visual targets, participants held the hand-grip of the treadmill during the experiment. Along with online BCI performance, the concurrent SSVEP signals were recorded for offline assessment. RESULTS: Despite walking-related attenuation of SSVEPs, the online BCI obtained an information transfer rate (ITR) over 12 bits/min during slow walking (below 0.89 m/s). CONCLUSIONS: SSVEP-based BCI systems are deployable to users in treadmill walking that mimics natural walking rather than in highly-controlled laboratory settings. This study considerably promotes the use of a consumer-level EEG headset towards the real-life BCI applications.
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spelling pubmed-42457672014-11-28 Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset Lin, Yuan-Pin Wang, Yijun Jung, Tzyy-Ping J Neuroeng Rehabil Research BACKGROUND: Bridging the gap between laboratory brain-computer interface (BCI) demonstrations and real-life applications has gained increasing attention nowadays in translational neuroscience. An urgent need is to explore the feasibility of using a low-cost, ease-of-use electroencephalogram (EEG) headset for monitoring individuals’ EEG signals in their natural head/body positions and movements. This study aimed to assess the feasibility of using a consumer-level EEG headset to realize an online steady-state visual-evoked potential (SSVEP)-based BCI during human walking. METHODS: This study adopted a 14-channel Emotiv EEG headset to implement a four-target online SSVEP decoding system, and included treadmill walking at the speeds of 0.45, 0.89, and 1.34 meters per second (m/s) to initiate the walking locomotion. Seventeen participants were instructed to perform the online BCI tasks while standing or walking on the treadmill. To maintain a constant viewing distance to the visual targets, participants held the hand-grip of the treadmill during the experiment. Along with online BCI performance, the concurrent SSVEP signals were recorded for offline assessment. RESULTS: Despite walking-related attenuation of SSVEPs, the online BCI obtained an information transfer rate (ITR) over 12 bits/min during slow walking (below 0.89 m/s). CONCLUSIONS: SSVEP-based BCI systems are deployable to users in treadmill walking that mimics natural walking rather than in highly-controlled laboratory settings. This study considerably promotes the use of a consumer-level EEG headset towards the real-life BCI applications. BioMed Central 2014-08-09 /pmc/articles/PMC4245767/ /pubmed/25108604 http://dx.doi.org/10.1186/1743-0003-11-119 Text en © Lin et al.; licensee BioMed Central Ltd. 2014 This article is published under license to BioMed Central Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Research
Lin, Yuan-Pin
Wang, Yijun
Jung, Tzyy-Ping
Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset
title Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset
title_full Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset
title_fullStr Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset
title_full_unstemmed Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset
title_short Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset
title_sort assessing the feasibility of online ssvep decoding in human walking using a consumer eeg headset
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4245767/
https://www.ncbi.nlm.nih.gov/pubmed/25108604
http://dx.doi.org/10.1186/1743-0003-11-119
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