Cargando…

A common framework for the analysis of complex motion? Standstill and capture illusions

A series of illusions was created by presenting stimuli, which consisted of two overlapping surfaces each defined by textures of independent visual features (i.e., modulation of luminance, color, depth, etc.). When presented concurrently with a stationary 2-D luminance texture, observers often fail...

Descripción completa

Detalles Bibliográficos
Autor principal: Dürsteler, Max R.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4270218/
https://www.ncbi.nlm.nih.gov/pubmed/25566023
http://dx.doi.org/10.3389/fnhum.2014.00999
_version_ 1782349456055730176
author Dürsteler, Max R.
author_facet Dürsteler, Max R.
author_sort Dürsteler, Max R.
collection PubMed
description A series of illusions was created by presenting stimuli, which consisted of two overlapping surfaces each defined by textures of independent visual features (i.e., modulation of luminance, color, depth, etc.). When presented concurrently with a stationary 2-D luminance texture, observers often fail to perceive the motion of an overlapping stereoscopically defined depth-texture. This illusory motion standstill arises due to a failure to represent two independent surfaces (one for luminance and one for depth textures) and motion transparency (the ability to perceive motion of both surfaces simultaneously). Instead the stimulus is represented as a single non-transparent surface taking on the stationary nature of the luminance-defined texture. By contrast, if it is the 2D-luminance defined texture that is in motion, observers often perceive the stationary depth texture as also moving. In this latter case, the failure to represent the motion transparency of the two textures gives rise to illusionary motion capture. Our past work demonstrated that the illusions of motion standstill and motion capture can occur for depth-textures that are rotating, or expanding / contracting, or else spiraling. Here I extend these findings to include stereo-shearing. More importantly, it is the motion (or lack thereof) of the luminance texture that determines how the motion of the depth will be perceived. This observation is strongly in favor of a single pathway for complex motion that operates on luminance-defines texture motion signals only. In addition, these complex motion illusions arise with chromatically-defined textures with smooth transitions between their colors. This suggests that in respect to color motion perception the complex motions' pathway is only able to accurately process signals from isoluminant colored textures with sharp transitions between colors, and/or moving at high speeds, which is conceivable if it relies on inputs from a hypothetical dual opponent color pathway.
format Online
Article
Text
id pubmed-4270218
institution National Center for Biotechnology Information
language English
publishDate 2014
publisher Frontiers Media S.A.
record_format MEDLINE/PubMed
spelling pubmed-42702182015-01-06 A common framework for the analysis of complex motion? Standstill and capture illusions Dürsteler, Max R. Front Hum Neurosci Neuroscience A series of illusions was created by presenting stimuli, which consisted of two overlapping surfaces each defined by textures of independent visual features (i.e., modulation of luminance, color, depth, etc.). When presented concurrently with a stationary 2-D luminance texture, observers often fail to perceive the motion of an overlapping stereoscopically defined depth-texture. This illusory motion standstill arises due to a failure to represent two independent surfaces (one for luminance and one for depth textures) and motion transparency (the ability to perceive motion of both surfaces simultaneously). Instead the stimulus is represented as a single non-transparent surface taking on the stationary nature of the luminance-defined texture. By contrast, if it is the 2D-luminance defined texture that is in motion, observers often perceive the stationary depth texture as also moving. In this latter case, the failure to represent the motion transparency of the two textures gives rise to illusionary motion capture. Our past work demonstrated that the illusions of motion standstill and motion capture can occur for depth-textures that are rotating, or expanding / contracting, or else spiraling. Here I extend these findings to include stereo-shearing. More importantly, it is the motion (or lack thereof) of the luminance texture that determines how the motion of the depth will be perceived. This observation is strongly in favor of a single pathway for complex motion that operates on luminance-defines texture motion signals only. In addition, these complex motion illusions arise with chromatically-defined textures with smooth transitions between their colors. This suggests that in respect to color motion perception the complex motions' pathway is only able to accurately process signals from isoluminant colored textures with sharp transitions between colors, and/or moving at high speeds, which is conceivable if it relies on inputs from a hypothetical dual opponent color pathway. Frontiers Media S.A. 2014-12-18 /pmc/articles/PMC4270218/ /pubmed/25566023 http://dx.doi.org/10.3389/fnhum.2014.00999 Text en Copyright © 2014 Dürsteler. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Dürsteler, Max R.
A common framework for the analysis of complex motion? Standstill and capture illusions
title A common framework for the analysis of complex motion? Standstill and capture illusions
title_full A common framework for the analysis of complex motion? Standstill and capture illusions
title_fullStr A common framework for the analysis of complex motion? Standstill and capture illusions
title_full_unstemmed A common framework for the analysis of complex motion? Standstill and capture illusions
title_short A common framework for the analysis of complex motion? Standstill and capture illusions
title_sort common framework for the analysis of complex motion? standstill and capture illusions
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4270218/
https://www.ncbi.nlm.nih.gov/pubmed/25566023
http://dx.doi.org/10.3389/fnhum.2014.00999
work_keys_str_mv AT durstelermaxr acommonframeworkfortheanalysisofcomplexmotionstandstillandcaptureillusions
AT durstelermaxr commonframeworkfortheanalysisofcomplexmotionstandstillandcaptureillusions