Cargando…
High-Tech Tools for Exercise Motivation: Use and Role of Technologies Such as the Internet, Mobile Applications, Social Media, and Video Games
IN BRIEF The majority of patients with type 2 diabetes are not active at recommended levels, and many do not have access to behavior change programs to support lifestyle change. Thus, tools and programs designed to promote the adoption and maintenance of physical activity using technology may be hel...
Autores principales: | Tate, Deborah F., Lyons, Elizabeth J., Valle, Carmina G. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
American Diabetes Association
2015
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4334081/ https://www.ncbi.nlm.nih.gov/pubmed/25717278 http://dx.doi.org/10.2337/diaspect.28.1.45 |
Ejemplares similares
-
Silence is Golden: Effect of Encouragement in Motivating the Weak Link in an Online Exercise Video Game
por: Irwin, Brandon C, et al.
Publicado: (2013) -
Individual differences in motives, preferences, and pathology in video games: the gaming attitudes, motives, and experiences scales (GAMES)
por: Hilgard, Joseph, et al.
Publicado: (2013) -
Therapists’ Perceptions of Social Media and Video Game Technologies in Upper Limb Rehabilitation
por: Tatla, Sandy K, et al.
Publicado: (2015) -
Leapfrogging laboratories: the promise and pitfalls of high-tech solutions for antimicrobial resistance surveillance in low-income settings
por: Okeke, Iruka N, et al.
Publicado: (2020) -
Patterns of and Motivations for Concurrent Use of Video Games and Substances
por: Ream, Geoffrey L., et al.
Publicado: (2011)