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Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills

[Purpose] This study aimed to determine the effectiveness of joystick-controlled video console games in enhancing subjects’ ability to control power wheelchairs. [Subjects and Methods] Twenty healthy young adults without prior experience of driving power wheelchairs were recruited. Four commercially...

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Autores principales: Huang, Wei Pin, Wang, Chia Cheng, Hung, Jo Hua, Chien, Kai Chun, Liu, Wen-Yu, Cheng, Chih-Hsiu, Ng, How-Hing, Lin, Yang-Hua
Formato: Online Artículo Texto
Lenguaje:English
Publicado: The Society of Physical Therapy Science 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4339170/
https://www.ncbi.nlm.nih.gov/pubmed/25729200
http://dx.doi.org/10.1589/jpts.27.495
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author Huang, Wei Pin
Wang, Chia Cheng
Hung, Jo Hua
Chien, Kai Chun
Liu, Wen-Yu
Cheng, Chih-Hsiu
Ng, How-Hing
Lin, Yang-Hua
author_facet Huang, Wei Pin
Wang, Chia Cheng
Hung, Jo Hua
Chien, Kai Chun
Liu, Wen-Yu
Cheng, Chih-Hsiu
Ng, How-Hing
Lin, Yang-Hua
author_sort Huang, Wei Pin
collection PubMed
description [Purpose] This study aimed to determine the effectiveness of joystick-controlled video console games in enhancing subjects’ ability to control power wheelchairs. [Subjects and Methods] Twenty healthy young adults without prior experience of driving power wheelchairs were recruited. Four commercially available video games were used as training programs to practice joystick control in catching falling objects, crossing a river, tracing the route while floating on a river, and navigating through a garden maze. An indoor power wheelchair driving test, including straight lines, and right and left turns, was completed before and after the video game practice, during which electromyographic signals of the upper limbs were recorded. The paired t-test was used to compare the differences in driving performance and muscle activities before and after the intervention. [Results] Following the video game intervention, participants took significantly less time to complete the course, with less lateral deviation when turning the indoor power wheelchair. However, muscle activation in the upper limbs was not significantly affected. [Conclusion] This study demonstrates the feasibility of using joystick-controlled commercial video games to train individuals in the control of indoor power wheelchairs.
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spelling pubmed-43391702015-02-27 Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills Huang, Wei Pin Wang, Chia Cheng Hung, Jo Hua Chien, Kai Chun Liu, Wen-Yu Cheng, Chih-Hsiu Ng, How-Hing Lin, Yang-Hua J Phys Ther Sci Original Article [Purpose] This study aimed to determine the effectiveness of joystick-controlled video console games in enhancing subjects’ ability to control power wheelchairs. [Subjects and Methods] Twenty healthy young adults without prior experience of driving power wheelchairs were recruited. Four commercially available video games were used as training programs to practice joystick control in catching falling objects, crossing a river, tracing the route while floating on a river, and navigating through a garden maze. An indoor power wheelchair driving test, including straight lines, and right and left turns, was completed before and after the video game practice, during which electromyographic signals of the upper limbs were recorded. The paired t-test was used to compare the differences in driving performance and muscle activities before and after the intervention. [Results] Following the video game intervention, participants took significantly less time to complete the course, with less lateral deviation when turning the indoor power wheelchair. However, muscle activation in the upper limbs was not significantly affected. [Conclusion] This study demonstrates the feasibility of using joystick-controlled commercial video games to train individuals in the control of indoor power wheelchairs. The Society of Physical Therapy Science 2015-02-17 2015-02 /pmc/articles/PMC4339170/ /pubmed/25729200 http://dx.doi.org/10.1589/jpts.27.495 Text en 2015©by the Society of Physical Therapy Science http://creativecommons.org/licenses/by-nc-nd/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial No Derivatives (by-nc-nd) License.
spellingShingle Original Article
Huang, Wei Pin
Wang, Chia Cheng
Hung, Jo Hua
Chien, Kai Chun
Liu, Wen-Yu
Cheng, Chih-Hsiu
Ng, How-Hing
Lin, Yang-Hua
Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
title Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
title_full Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
title_fullStr Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
title_full_unstemmed Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
title_short Joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
title_sort joystick-controlled video console game practice for developing power wheelchairs users’ indoor driving skills
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4339170/
https://www.ncbi.nlm.nih.gov/pubmed/25729200
http://dx.doi.org/10.1589/jpts.27.495
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