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Relieving the Attentional Blink in the Amblyopic Brain with Video Games
Video game play induces a generalized recovery of a range of spatial visual functions in the amblyopic brain. Here we ask whether video game play also alters temporal processing in the amblyopic brain. When visual targets are presented in rapid succession, correct identification of the first target...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group
2015
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4341194/ https://www.ncbi.nlm.nih.gov/pubmed/25715870 http://dx.doi.org/10.1038/srep08483 |
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author | Li, Roger W. Ngo, Charlie V. Levi, Dennis M. |
author_facet | Li, Roger W. Ngo, Charlie V. Levi, Dennis M. |
author_sort | Li, Roger W. |
collection | PubMed |
description | Video game play induces a generalized recovery of a range of spatial visual functions in the amblyopic brain. Here we ask whether video game play also alters temporal processing in the amblyopic brain. When visual targets are presented in rapid succession, correct identification of the first target (T1) can interfere with identification of the second (T2). This is known as the “attentional blink”. We measured the attentional blink in each eye of adults with amblyopia before and after 40 hours of active video game play, using a rapid serial visual presentation technique. After videogame play, we observed a ~40% reduction in the attentional blink (identifying T2 200 ms after T1) seen through the amblyopic eye and this improvement in performance transferred substantially to the untrained fellow sound eye. Our experiments show that the enhanced performance cannot be simply explained by eye patching alone, or to improved visual acuity, but is specific to videogame experience. Thus, videogame training might have important therapeutic applications for amblyopia and other visual brain disorders. |
format | Online Article Text |
id | pubmed-4341194 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2015 |
publisher | Nature Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-43411942015-03-04 Relieving the Attentional Blink in the Amblyopic Brain with Video Games Li, Roger W. Ngo, Charlie V. Levi, Dennis M. Sci Rep Article Video game play induces a generalized recovery of a range of spatial visual functions in the amblyopic brain. Here we ask whether video game play also alters temporal processing in the amblyopic brain. When visual targets are presented in rapid succession, correct identification of the first target (T1) can interfere with identification of the second (T2). This is known as the “attentional blink”. We measured the attentional blink in each eye of adults with amblyopia before and after 40 hours of active video game play, using a rapid serial visual presentation technique. After videogame play, we observed a ~40% reduction in the attentional blink (identifying T2 200 ms after T1) seen through the amblyopic eye and this improvement in performance transferred substantially to the untrained fellow sound eye. Our experiments show that the enhanced performance cannot be simply explained by eye patching alone, or to improved visual acuity, but is specific to videogame experience. Thus, videogame training might have important therapeutic applications for amblyopia and other visual brain disorders. Nature Publishing Group 2015-02-26 /pmc/articles/PMC4341194/ /pubmed/25715870 http://dx.doi.org/10.1038/srep08483 Text en Copyright © 2015, Macmillan Publishers Limited. All rights reserved http://creativecommons.org/licenses/by-nc-nd/4.0/ This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International License. The images or other third party material in this article are included in the article's Creative Commons license, unless indicated otherwise in the credit line; if the material is not included under the Creative Commons license, users will need to obtain permission from the license holder in order to reproduce the material. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ |
spellingShingle | Article Li, Roger W. Ngo, Charlie V. Levi, Dennis M. Relieving the Attentional Blink in the Amblyopic Brain with Video Games |
title | Relieving the Attentional Blink in the Amblyopic Brain with Video Games |
title_full | Relieving the Attentional Blink in the Amblyopic Brain with Video Games |
title_fullStr | Relieving the Attentional Blink in the Amblyopic Brain with Video Games |
title_full_unstemmed | Relieving the Attentional Blink in the Amblyopic Brain with Video Games |
title_short | Relieving the Attentional Blink in the Amblyopic Brain with Video Games |
title_sort | relieving the attentional blink in the amblyopic brain with video games |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4341194/ https://www.ncbi.nlm.nih.gov/pubmed/25715870 http://dx.doi.org/10.1038/srep08483 |
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