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Associations between active video gaming and other energy-balance related behaviours in adolescents: a 24-hour recall diary study

BACKGROUND: Active video games may contribute to reducing time spent in sedentary activities, increasing physical activity and preventing excessive weight gain in adolescents. Active video gaming can, however, only be beneficial for weight management when it replaces sedentary activities and not oth...

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Detalles Bibliográficos
Autores principales: Simons, Monique, Chinapaw, Mai JM, Brug, Johannes, Seidell, Jaap, de Vet, Emely
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4359402/
https://www.ncbi.nlm.nih.gov/pubmed/25889743
http://dx.doi.org/10.1186/s12966-015-0192-6