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High Performance GPU-Based Fourier Volume Rendering
Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its 𝒪(N (2)logN) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are 𝒪(N (3)) computationally complex. Relyin...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Hindawi Publishing Corporation
2015
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4381991/ https://www.ncbi.nlm.nih.gov/pubmed/25866499 http://dx.doi.org/10.1155/2015/590727 |
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author | Abdellah, Marwan Eldeib, Ayman Sharawi, Amr |
author_facet | Abdellah, Marwan Eldeib, Ayman Sharawi, Amr |
author_sort | Abdellah, Marwan |
collection | PubMed |
description | Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its 𝒪(N (2)logN) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are 𝒪(N (3)) computationally complex. Relying on the Fourier projection-slice theorem, this technique operates on the spectral representation of a 3D volume instead of processing its spatial representation to generate attenuation-only projections that look like X-ray radiographs. Due to the rapid evolution of its underlying architecture, the graphics processing unit (GPU) became an attractive competent platform that can deliver giant computational raw power compared to the central processing unit (CPU) on a per-dollar-basis. The introduction of the compute unified device architecture (CUDA) technology enables embarrassingly-parallel algorithms to run efficiently on CUDA-capable GPU architectures. In this work, a high performance GPU-accelerated implementation of the FVR pipeline on CUDA-enabled GPUs is presented. This proposed implementation can achieve a speed-up of 117x compared to a single-threaded hybrid implementation that uses the CPU and GPU together by taking advantage of executing the rendering pipeline entirely on recent GPU architectures. |
format | Online Article Text |
id | pubmed-4381991 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2015 |
publisher | Hindawi Publishing Corporation |
record_format | MEDLINE/PubMed |
spelling | pubmed-43819912015-04-12 High Performance GPU-Based Fourier Volume Rendering Abdellah, Marwan Eldeib, Ayman Sharawi, Amr Int J Biomed Imaging Research Article Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its 𝒪(N (2)logN) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are 𝒪(N (3)) computationally complex. Relying on the Fourier projection-slice theorem, this technique operates on the spectral representation of a 3D volume instead of processing its spatial representation to generate attenuation-only projections that look like X-ray radiographs. Due to the rapid evolution of its underlying architecture, the graphics processing unit (GPU) became an attractive competent platform that can deliver giant computational raw power compared to the central processing unit (CPU) on a per-dollar-basis. The introduction of the compute unified device architecture (CUDA) technology enables embarrassingly-parallel algorithms to run efficiently on CUDA-capable GPU architectures. In this work, a high performance GPU-accelerated implementation of the FVR pipeline on CUDA-enabled GPUs is presented. This proposed implementation can achieve a speed-up of 117x compared to a single-threaded hybrid implementation that uses the CPU and GPU together by taking advantage of executing the rendering pipeline entirely on recent GPU architectures. Hindawi Publishing Corporation 2015 2015-02-19 /pmc/articles/PMC4381991/ /pubmed/25866499 http://dx.doi.org/10.1155/2015/590727 Text en Copyright © 2015 Marwan Abdellah et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Abdellah, Marwan Eldeib, Ayman Sharawi, Amr High Performance GPU-Based Fourier Volume Rendering |
title | High Performance GPU-Based Fourier Volume Rendering |
title_full | High Performance GPU-Based Fourier Volume Rendering |
title_fullStr | High Performance GPU-Based Fourier Volume Rendering |
title_full_unstemmed | High Performance GPU-Based Fourier Volume Rendering |
title_short | High Performance GPU-Based Fourier Volume Rendering |
title_sort | high performance gpu-based fourier volume rendering |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4381991/ https://www.ncbi.nlm.nih.gov/pubmed/25866499 http://dx.doi.org/10.1155/2015/590727 |
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