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Is the perception of 3D shape from shading based on assumed reflectance and illumination?

The research described in the present article was designed to compare three types of image shading: one generated with a Lambertian BRDF and homogeneous illumination such that image intensity was determined entirely by local surface orientation irrespective of position; one that was textured with a...

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Detalles Bibliográficos
Autores principales: Todd, James T., Egan, Eric J. L., Phillips, Flip
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Pion 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4441026/
https://www.ncbi.nlm.nih.gov/pubmed/26034561
http://dx.doi.org/10.1068/i0645
Descripción
Sumario:The research described in the present article was designed to compare three types of image shading: one generated with a Lambertian BRDF and homogeneous illumination such that image intensity was determined entirely by local surface orientation irrespective of position; one that was textured with a linear intensity gradient, such that image intensity was determined entirely by local surface position irrespective of orientation; and another that was generated with a Lambertian BRDF and inhomogeneous illumination such that image intensity was influenced by both position and orientation. A gauge figure adjustment task was used to measure observers' perceptions of local surface orientation on the depicted surfaces, and the probe points included 60 pairs of regions that both had the same orientation. The results show clearly that observers' perceptions of these three types of stimuli were remarkably similar, and that probe regions with similar apparent orientations could have large differences in image intensity. This latter finding is incompatible with any process for computing shape from shading that assumes any plausible reflectance function combined with any possible homogeneous illumination.