Cargando…
The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
In competitive situations, individuals need to adjust their behavioral strategy dynamically in response to their opponent’s behavior. In the present study, we investigated the neural basis of how individuals adjust their strategy during a simple, competitive game of matching pennies. We used entropy...
Autores principales: | , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2015
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4454696/ https://www.ncbi.nlm.nih.gov/pubmed/26039634 http://dx.doi.org/10.1371/journal.pone.0123329 |
_version_ | 1782374638592983040 |
---|---|
author | Takahashi, Hideyuki Izuma, Keise Matsumoto, Madoka Matsumoto, Kenji Omori, Takashi |
author_facet | Takahashi, Hideyuki Izuma, Keise Matsumoto, Madoka Matsumoto, Kenji Omori, Takashi |
author_sort | Takahashi, Hideyuki |
collection | PubMed |
description | In competitive situations, individuals need to adjust their behavioral strategy dynamically in response to their opponent’s behavior. In the present study, we investigated the neural basis of how individuals adjust their strategy during a simple, competitive game of matching pennies. We used entropy as a behavioral index of randomness in decision-making, because maximizing randomness is thought to be an optimal strategy in the game, according to game theory. While undergoing functional magnetic resonance imaging (fMRI), subjects played matching pennies with either a human or computer opponent in each block, although in reality they played the game with the same computer algorithm under both conditions. The winning rate of each block was also manipulated. Both the opponent (human or computer), and the winning rate, independently affected subjects’ block-wise entropy during the game. The fMRI results revealed that activity in the bilateral anterior insula was positively correlated with subjects’ (not opponent’s) behavioral entropy during the game, which indicates that during an interpersonal competitive game, the anterior insula tracked how uncertain subjects’ behavior was, rather than how uncertain subjects felt their opponent's behavior was. Our results suggest that intuitive or automatic processes based on somatic markers may be a key to optimally adjusting behavioral strategies in competitive situations. |
format | Online Article Text |
id | pubmed-4454696 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2015 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-44546962015-06-09 The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game Takahashi, Hideyuki Izuma, Keise Matsumoto, Madoka Matsumoto, Kenji Omori, Takashi PLoS One Research Article In competitive situations, individuals need to adjust their behavioral strategy dynamically in response to their opponent’s behavior. In the present study, we investigated the neural basis of how individuals adjust their strategy during a simple, competitive game of matching pennies. We used entropy as a behavioral index of randomness in decision-making, because maximizing randomness is thought to be an optimal strategy in the game, according to game theory. While undergoing functional magnetic resonance imaging (fMRI), subjects played matching pennies with either a human or computer opponent in each block, although in reality they played the game with the same computer algorithm under both conditions. The winning rate of each block was also manipulated. Both the opponent (human or computer), and the winning rate, independently affected subjects’ block-wise entropy during the game. The fMRI results revealed that activity in the bilateral anterior insula was positively correlated with subjects’ (not opponent’s) behavioral entropy during the game, which indicates that during an interpersonal competitive game, the anterior insula tracked how uncertain subjects’ behavior was, rather than how uncertain subjects felt their opponent's behavior was. Our results suggest that intuitive or automatic processes based on somatic markers may be a key to optimally adjusting behavioral strategies in competitive situations. Public Library of Science 2015-06-03 /pmc/articles/PMC4454696/ /pubmed/26039634 http://dx.doi.org/10.1371/journal.pone.0123329 Text en © 2015 Takahashi et al http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited. |
spellingShingle | Research Article Takahashi, Hideyuki Izuma, Keise Matsumoto, Madoka Matsumoto, Kenji Omori, Takashi The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game |
title | The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game |
title_full | The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game |
title_fullStr | The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game |
title_full_unstemmed | The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game |
title_short | The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game |
title_sort | anterior insula tracks behavioral entropy during an interpersonal competitive game |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4454696/ https://www.ncbi.nlm.nih.gov/pubmed/26039634 http://dx.doi.org/10.1371/journal.pone.0123329 |
work_keys_str_mv | AT takahashihideyuki theanteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT izumakeise theanteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT matsumotomadoka theanteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT matsumotokenji theanteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT omoritakashi theanteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT takahashihideyuki anteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT izumakeise anteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT matsumotomadoka anteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT matsumotokenji anteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame AT omoritakashi anteriorinsulatracksbehavioralentropyduringaninterpersonalcompetitivegame |