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The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game

In competitive situations, individuals need to adjust their behavioral strategy dynamically in response to their opponent’s behavior. In the present study, we investigated the neural basis of how individuals adjust their strategy during a simple, competitive game of matching pennies. We used entropy...

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Autores principales: Takahashi, Hideyuki, Izuma, Keise, Matsumoto, Madoka, Matsumoto, Kenji, Omori, Takashi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4454696/
https://www.ncbi.nlm.nih.gov/pubmed/26039634
http://dx.doi.org/10.1371/journal.pone.0123329
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author Takahashi, Hideyuki
Izuma, Keise
Matsumoto, Madoka
Matsumoto, Kenji
Omori, Takashi
author_facet Takahashi, Hideyuki
Izuma, Keise
Matsumoto, Madoka
Matsumoto, Kenji
Omori, Takashi
author_sort Takahashi, Hideyuki
collection PubMed
description In competitive situations, individuals need to adjust their behavioral strategy dynamically in response to their opponent’s behavior. In the present study, we investigated the neural basis of how individuals adjust their strategy during a simple, competitive game of matching pennies. We used entropy as a behavioral index of randomness in decision-making, because maximizing randomness is thought to be an optimal strategy in the game, according to game theory. While undergoing functional magnetic resonance imaging (fMRI), subjects played matching pennies with either a human or computer opponent in each block, although in reality they played the game with the same computer algorithm under both conditions. The winning rate of each block was also manipulated. Both the opponent (human or computer), and the winning rate, independently affected subjects’ block-wise entropy during the game. The fMRI results revealed that activity in the bilateral anterior insula was positively correlated with subjects’ (not opponent’s) behavioral entropy during the game, which indicates that during an interpersonal competitive game, the anterior insula tracked how uncertain subjects’ behavior was, rather than how uncertain subjects felt their opponent's behavior was. Our results suggest that intuitive or automatic processes based on somatic markers may be a key to optimally adjusting behavioral strategies in competitive situations.
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spelling pubmed-44546962015-06-09 The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game Takahashi, Hideyuki Izuma, Keise Matsumoto, Madoka Matsumoto, Kenji Omori, Takashi PLoS One Research Article In competitive situations, individuals need to adjust their behavioral strategy dynamically in response to their opponent’s behavior. In the present study, we investigated the neural basis of how individuals adjust their strategy during a simple, competitive game of matching pennies. We used entropy as a behavioral index of randomness in decision-making, because maximizing randomness is thought to be an optimal strategy in the game, according to game theory. While undergoing functional magnetic resonance imaging (fMRI), subjects played matching pennies with either a human or computer opponent in each block, although in reality they played the game with the same computer algorithm under both conditions. The winning rate of each block was also manipulated. Both the opponent (human or computer), and the winning rate, independently affected subjects’ block-wise entropy during the game. The fMRI results revealed that activity in the bilateral anterior insula was positively correlated with subjects’ (not opponent’s) behavioral entropy during the game, which indicates that during an interpersonal competitive game, the anterior insula tracked how uncertain subjects’ behavior was, rather than how uncertain subjects felt their opponent's behavior was. Our results suggest that intuitive or automatic processes based on somatic markers may be a key to optimally adjusting behavioral strategies in competitive situations. Public Library of Science 2015-06-03 /pmc/articles/PMC4454696/ /pubmed/26039634 http://dx.doi.org/10.1371/journal.pone.0123329 Text en © 2015 Takahashi et al http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited.
spellingShingle Research Article
Takahashi, Hideyuki
Izuma, Keise
Matsumoto, Madoka
Matsumoto, Kenji
Omori, Takashi
The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
title The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
title_full The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
title_fullStr The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
title_full_unstemmed The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
title_short The Anterior Insula Tracks Behavioral Entropy during an Interpersonal Competitive Game
title_sort anterior insula tracks behavioral entropy during an interpersonal competitive game
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4454696/
https://www.ncbi.nlm.nih.gov/pubmed/26039634
http://dx.doi.org/10.1371/journal.pone.0123329
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