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Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study
Previous studies have shown enhanced memory performance resulting from extensive action video game playing. The mechanisms underlying the cognitive benefit were investigated in the current study. We presented two types of retro-cues, with variable intervals to memory array (Task 1) or test array (Ta...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2015
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4468821/ https://www.ncbi.nlm.nih.gov/pubmed/26136720 http://dx.doi.org/10.3389/fpsyg.2015.00843 |
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author | Li, Xianchun Cheng, Xiaojun Li, Jiaying Pan, Yafeng Hu, Yi Ku, Yixuan |
author_facet | Li, Xianchun Cheng, Xiaojun Li, Jiaying Pan, Yafeng Hu, Yi Ku, Yixuan |
author_sort | Li, Xianchun |
collection | PubMed |
description | Previous studies have shown enhanced memory performance resulting from extensive action video game playing. The mechanisms underlying the cognitive benefit were investigated in the current study. We presented two types of retro-cues, with variable intervals to memory array (Task 1) or test array (Task 2), during the retention interval in a change detection task. In Task 1, action video game players demonstrated steady performance while non-action video game players showed decreased performance as cues occurred later, indicating their performance difference increased as the cue-to-memory-array intervals became longer. In Task 2, both participant groups increased their performance at similar rates as cues presented later, implying the performance difference in two groups were irrespective of the test-array-to-cue intervals. These findings suggested that memory benefit from game plays is not attributable to the higher ability of overcoming interference from the test array, but to the interactions between the two processes of protection from decay and resistance from interference, or from alternative hypotheses. Implications for future studies were discussed. |
format | Online Article Text |
id | pubmed-4468821 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2015 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-44688212015-07-01 Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study Li, Xianchun Cheng, Xiaojun Li, Jiaying Pan, Yafeng Hu, Yi Ku, Yixuan Front Psychol Psychology Previous studies have shown enhanced memory performance resulting from extensive action video game playing. The mechanisms underlying the cognitive benefit were investigated in the current study. We presented two types of retro-cues, with variable intervals to memory array (Task 1) or test array (Task 2), during the retention interval in a change detection task. In Task 1, action video game players demonstrated steady performance while non-action video game players showed decreased performance as cues occurred later, indicating their performance difference increased as the cue-to-memory-array intervals became longer. In Task 2, both participant groups increased their performance at similar rates as cues presented later, implying the performance difference in two groups were irrespective of the test-array-to-cue intervals. These findings suggested that memory benefit from game plays is not attributable to the higher ability of overcoming interference from the test array, but to the interactions between the two processes of protection from decay and resistance from interference, or from alternative hypotheses. Implications for future studies were discussed. Frontiers Media S.A. 2015-06-16 /pmc/articles/PMC4468821/ /pubmed/26136720 http://dx.doi.org/10.3389/fpsyg.2015.00843 Text en Copyright © 2015 Li, Cheng, Li, Pan, Hu and Ku. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Li, Xianchun Cheng, Xiaojun Li, Jiaying Pan, Yafeng Hu, Yi Ku, Yixuan Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
title | Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
title_full | Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
title_fullStr | Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
title_full_unstemmed | Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
title_short | Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
title_sort | examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4468821/ https://www.ncbi.nlm.nih.gov/pubmed/26136720 http://dx.doi.org/10.3389/fpsyg.2015.00843 |
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