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Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State

Virtual reality environments are increasingly being used to encourage individuals to exercise more regularly, including as part of treatment those with mental health or neurological disorders. The success of virtual environments likely depends on whether a sense of presence can be established, where...

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Autores principales: Vogt, Tobias, Herpers, Rainer, Askew, Christopher D., Scherfgen, David, Strüder, Heiko K., Schneider, Stefan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4558453/
https://www.ncbi.nlm.nih.gov/pubmed/26366305
http://dx.doi.org/10.1155/2015/523250
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author Vogt, Tobias
Herpers, Rainer
Askew, Christopher D.
Scherfgen, David
Strüder, Heiko K.
Schneider, Stefan
author_facet Vogt, Tobias
Herpers, Rainer
Askew, Christopher D.
Scherfgen, David
Strüder, Heiko K.
Schneider, Stefan
author_sort Vogt, Tobias
collection PubMed
description Virtual reality environments are increasingly being used to encourage individuals to exercise more regularly, including as part of treatment those with mental health or neurological disorders. The success of virtual environments likely depends on whether a sense of presence can be established, where participants become fully immersed in the virtual environment. Exposure to virtual environments is associated with physiological responses, including cortical activation changes. Whether the addition of a real exercise within a virtual environment alters sense of presence perception, or the accompanying physiological changes, is not known. In a randomized and controlled study design, moderate-intensity Exercise (i.e., self-paced cycling) and No-Exercise (i.e., automatic propulsion) trials were performed within three levels of virtual environment exposure. Each trial was 5 minutes in duration and was followed by posttrial assessments of heart rate, perceived sense of presence, EEG, and mental state. Changes in psychological strain and physical state were generally mirrored by neural activation patterns. Furthermore, these changes indicated that exercise augments the demands of virtual environment exposures and this likely contributed to an enhanced sense of presence.
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spelling pubmed-45584532015-09-13 Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State Vogt, Tobias Herpers, Rainer Askew, Christopher D. Scherfgen, David Strüder, Heiko K. Schneider, Stefan Neural Plast Research Article Virtual reality environments are increasingly being used to encourage individuals to exercise more regularly, including as part of treatment those with mental health or neurological disorders. The success of virtual environments likely depends on whether a sense of presence can be established, where participants become fully immersed in the virtual environment. Exposure to virtual environments is associated with physiological responses, including cortical activation changes. Whether the addition of a real exercise within a virtual environment alters sense of presence perception, or the accompanying physiological changes, is not known. In a randomized and controlled study design, moderate-intensity Exercise (i.e., self-paced cycling) and No-Exercise (i.e., automatic propulsion) trials were performed within three levels of virtual environment exposure. Each trial was 5 minutes in duration and was followed by posttrial assessments of heart rate, perceived sense of presence, EEG, and mental state. Changes in psychological strain and physical state were generally mirrored by neural activation patterns. Furthermore, these changes indicated that exercise augments the demands of virtual environment exposures and this likely contributed to an enhanced sense of presence. Hindawi Publishing Corporation 2015 2015-08-20 /pmc/articles/PMC4558453/ /pubmed/26366305 http://dx.doi.org/10.1155/2015/523250 Text en Copyright © 2015 Tobias Vogt et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Vogt, Tobias
Herpers, Rainer
Askew, Christopher D.
Scherfgen, David
Strüder, Heiko K.
Schneider, Stefan
Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State
title Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State
title_full Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State
title_fullStr Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State
title_full_unstemmed Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State
title_short Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State
title_sort effects of exercise in immersive virtual environments on cortical neural oscillations and mental state
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4558453/
https://www.ncbi.nlm.nih.gov/pubmed/26366305
http://dx.doi.org/10.1155/2015/523250
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