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Engaging teenagers productively in service design
Engaging young people in participatory design can be challenging, particularly in health-related projects. In a study co-designing diabetes support and information services with teenagers, we found framing activities using popular culture was a useful strategy. Various cultural references helped us...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4579821/ https://www.ncbi.nlm.nih.gov/pubmed/26516621 http://dx.doi.org/10.1016/j.ijcci.2014.02.001 |
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author | Bowen, Simon Sustar, Helena Wolstenholme, Daniel Dearden, Andy |
author_facet | Bowen, Simon Sustar, Helena Wolstenholme, Daniel Dearden, Andy |
author_sort | Bowen, Simon |
collection | PubMed |
description | Engaging young people in participatory design can be challenging, particularly in health-related projects. In a study co-designing diabetes support and information services with teenagers, we found framing activities using popular culture was a useful strategy. Various cultural references helped us stage activities that were productive for the design process, and were engaging for our young participants (e.g. exploring practical implications through discussions in a ‘Dragons’ Den’). Some activities were more effective than others and the idea of language-games, which has been widely explored in participatory design, explains why our strategy was successful when there was a clear ‘family resemblance’ between the popular cultural references and certain essential stages of designing. However, attention is required in selecting appropriate cultural references if this strategy is adopted elsewhere, and design facilitators should focus first on devising accessible language-games, rather than expecting popular cultural references to provide complete solutions to the challenge of staging participatory design. |
format | Online Article Text |
id | pubmed-4579821 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-45798212015-10-27 Engaging teenagers productively in service design Bowen, Simon Sustar, Helena Wolstenholme, Daniel Dearden, Andy Int J Child Comput Interact Article Engaging young people in participatory design can be challenging, particularly in health-related projects. In a study co-designing diabetes support and information services with teenagers, we found framing activities using popular culture was a useful strategy. Various cultural references helped us stage activities that were productive for the design process, and were engaging for our young participants (e.g. exploring practical implications through discussions in a ‘Dragons’ Den’). Some activities were more effective than others and the idea of language-games, which has been widely explored in participatory design, explains why our strategy was successful when there was a clear ‘family resemblance’ between the popular cultural references and certain essential stages of designing. However, attention is required in selecting appropriate cultural references if this strategy is adopted elsewhere, and design facilitators should focus first on devising accessible language-games, rather than expecting popular cultural references to provide complete solutions to the challenge of staging participatory design. Elsevier 2013-09 /pmc/articles/PMC4579821/ /pubmed/26516621 http://dx.doi.org/10.1016/j.ijcci.2014.02.001 Text en © 2014 Elsevier B.V. All rights reserved. https://creativecommons.org/licenses/by-nc-nd/4.0/This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/) , which allows reusers to copy and distribute the material in any medium or format in unadapted form only, for noncommercial purposes only, and only so long as attribution is given to the creator. |
spellingShingle | Article Bowen, Simon Sustar, Helena Wolstenholme, Daniel Dearden, Andy Engaging teenagers productively in service design |
title | Engaging teenagers productively in service design |
title_full | Engaging teenagers productively in service design |
title_fullStr | Engaging teenagers productively in service design |
title_full_unstemmed | Engaging teenagers productively in service design |
title_short | Engaging teenagers productively in service design |
title_sort | engaging teenagers productively in service design |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4579821/ https://www.ncbi.nlm.nih.gov/pubmed/26516621 http://dx.doi.org/10.1016/j.ijcci.2014.02.001 |
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