Cargando…

A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults

Background: Falls and fall-related injuries are symptomatic of an aging population. This study aimed to design, develop, and deliver a novel method of balance training, using an interactive game-based system to promote engagement, with the inclusion of older adults at both high and low risk of exper...

Descripción completa

Detalles Bibliográficos
Autores principales: Whyatt, Caroline, Merriman, Niamh A., Young, William R., Newell, Fiona N., Craig, Cathy
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Mary Ann Liebert, Inc. 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4624248/
https://www.ncbi.nlm.nih.gov/pubmed/26469308
http://dx.doi.org/10.1089/g4h.2015.0006
_version_ 1782397797816860672
author Whyatt, Caroline
Merriman, Niamh A.
Young, William R.
Newell, Fiona N.
Craig, Cathy
author_facet Whyatt, Caroline
Merriman, Niamh A.
Young, William R.
Newell, Fiona N.
Craig, Cathy
author_sort Whyatt, Caroline
collection PubMed
description Background: Falls and fall-related injuries are symptomatic of an aging population. This study aimed to design, develop, and deliver a novel method of balance training, using an interactive game-based system to promote engagement, with the inclusion of older adults at both high and low risk of experiencing a fall. Study Design: Eighty-two older adults (65 years of age and older) were recruited from sheltered accommodation and local activity groups. Forty volunteers were randomly selected and received 5 weeks of balance game training (5 males, 35 females; mean, 77.18 ± 6.59 years), whereas the remaining control participants recorded levels of physical activity (20 males, 22 females; mean, 76.62 ± 7.28 years). The effect of balance game training was measured on levels of functional balance and balance confidence in individuals with and without quantifiable balance impairments. Results: Balance game training had a significant effect on levels of functional balance and balance confidence (P < 0.05). This was further demonstrated in participants who were deemed at high risk of falls. The overall pattern of results suggests the training program is effective and suitable for individuals at all levels of ability and may therefore play a role in reducing the risk of falls. Conclusions: Commercial hardware can be modified to deliver engaging methods of effective balance assessment and training for the older population.
format Online
Article
Text
id pubmed-4624248
institution National Center for Biotechnology Information
language English
publishDate 2015
publisher Mary Ann Liebert, Inc.
record_format MEDLINE/PubMed
spelling pubmed-46242482015-12-01 A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults Whyatt, Caroline Merriman, Niamh A. Young, William R. Newell, Fiona N. Craig, Cathy Games Health J Original Articles – Fun and Games Background: Falls and fall-related injuries are symptomatic of an aging population. This study aimed to design, develop, and deliver a novel method of balance training, using an interactive game-based system to promote engagement, with the inclusion of older adults at both high and low risk of experiencing a fall. Study Design: Eighty-two older adults (65 years of age and older) were recruited from sheltered accommodation and local activity groups. Forty volunteers were randomly selected and received 5 weeks of balance game training (5 males, 35 females; mean, 77.18 ± 6.59 years), whereas the remaining control participants recorded levels of physical activity (20 males, 22 females; mean, 76.62 ± 7.28 years). The effect of balance game training was measured on levels of functional balance and balance confidence in individuals with and without quantifiable balance impairments. Results: Balance game training had a significant effect on levels of functional balance and balance confidence (P < 0.05). This was further demonstrated in participants who were deemed at high risk of falls. The overall pattern of results suggests the training program is effective and suitable for individuals at all levels of ability and may therefore play a role in reducing the risk of falls. Conclusions: Commercial hardware can be modified to deliver engaging methods of effective balance assessment and training for the older population. Mary Ann Liebert, Inc. 2015-12-01 /pmc/articles/PMC4624248/ /pubmed/26469308 http://dx.doi.org/10.1089/g4h.2015.0006 Text en © The Author(s) 2015; Published by Mary Ann Liebert, Inc. This Open Access article is distributed under the terms of the Creative Commons License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited.
spellingShingle Original Articles – Fun and Games
Whyatt, Caroline
Merriman, Niamh A.
Young, William R.
Newell, Fiona N.
Craig, Cathy
A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults
title A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults
title_full A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults
title_fullStr A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults
title_full_unstemmed A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults
title_short A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults
title_sort wii bit of fun: a novel platform to deliver effective balance training to older adults
topic Original Articles – Fun and Games
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4624248/
https://www.ncbi.nlm.nih.gov/pubmed/26469308
http://dx.doi.org/10.1089/g4h.2015.0006
work_keys_str_mv AT whyattcaroline awiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT merrimanniamha awiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT youngwilliamr awiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT newellfionan awiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT craigcathy awiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT whyattcaroline wiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT merrimanniamha wiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT youngwilliamr wiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT newellfionan wiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults
AT craigcathy wiibitoffunanovelplatformtodelivereffectivebalancetrainingtoolderadults