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IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry
SRIM-like codes have limitations in describing general 3D geometries, for modeling radiation displacements and damage in nanostructured materials. A universal, computationally efficient and massively parallel 3D Monte Carlo code, IM3D, has been developed with excellent parallel scaling performance....
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group
2015
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4676036/ https://www.ncbi.nlm.nih.gov/pubmed/26658477 http://dx.doi.org/10.1038/srep18130 |
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author | Li, Yong Gang Yang, Yang Short, Michael P. Ding, Ze Jun Zeng, Zhi Li, Ju |
author_facet | Li, Yong Gang Yang, Yang Short, Michael P. Ding, Ze Jun Zeng, Zhi Li, Ju |
author_sort | Li, Yong Gang |
collection | PubMed |
description | SRIM-like codes have limitations in describing general 3D geometries, for modeling radiation displacements and damage in nanostructured materials. A universal, computationally efficient and massively parallel 3D Monte Carlo code, IM3D, has been developed with excellent parallel scaling performance. IM3D is based on fast indexing of scattering integrals and the SRIM stopping power database, and allows the user a choice of Constructive Solid Geometry (CSG) or Finite Element Triangle Mesh (FETM) method for constructing 3D shapes and microstructures. For 2D films and multilayers, IM3D perfectly reproduces SRIM results, and can be ∼10(2) times faster in serial execution and > 10(4) times faster using parallel computation. For 3D problems, it provides a fast approach for analyzing the spatial distributions of primary displacements and defect generation under ion irradiation. Herein we also provide a detailed discussion of our open-source collision cascade physics engine, revealing the true meaning and limitations of the “Quick Kinchin-Pease” and “Full Cascades” options. The issues of femtosecond to picosecond timescales in defining displacement versus damage, the limitation of the displacements per atom (DPA) unit in quantifying radiation damage (such as inadequacy in quantifying degree of chemical mixing), are discussed. |
format | Online Article Text |
id | pubmed-4676036 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2015 |
publisher | Nature Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-46760362015-12-16 IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry Li, Yong Gang Yang, Yang Short, Michael P. Ding, Ze Jun Zeng, Zhi Li, Ju Sci Rep Article SRIM-like codes have limitations in describing general 3D geometries, for modeling radiation displacements and damage in nanostructured materials. A universal, computationally efficient and massively parallel 3D Monte Carlo code, IM3D, has been developed with excellent parallel scaling performance. IM3D is based on fast indexing of scattering integrals and the SRIM stopping power database, and allows the user a choice of Constructive Solid Geometry (CSG) or Finite Element Triangle Mesh (FETM) method for constructing 3D shapes and microstructures. For 2D films and multilayers, IM3D perfectly reproduces SRIM results, and can be ∼10(2) times faster in serial execution and > 10(4) times faster using parallel computation. For 3D problems, it provides a fast approach for analyzing the spatial distributions of primary displacements and defect generation under ion irradiation. Herein we also provide a detailed discussion of our open-source collision cascade physics engine, revealing the true meaning and limitations of the “Quick Kinchin-Pease” and “Full Cascades” options. The issues of femtosecond to picosecond timescales in defining displacement versus damage, the limitation of the displacements per atom (DPA) unit in quantifying radiation damage (such as inadequacy in quantifying degree of chemical mixing), are discussed. Nature Publishing Group 2015-12-11 /pmc/articles/PMC4676036/ /pubmed/26658477 http://dx.doi.org/10.1038/srep18130 Text en Copyright © 2015, Macmillan Publishers Limited http://creativecommons.org/licenses/by/4.0/ This work is licensed under a Creative Commons Attribution 4.0 International License. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in the credit line; if the material is not included under the Creative Commons license, users will need to obtain permission from the license holder to reproduce the material. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ |
spellingShingle | Article Li, Yong Gang Yang, Yang Short, Michael P. Ding, Ze Jun Zeng, Zhi Li, Ju IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry |
title | IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry |
title_full | IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry |
title_fullStr | IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry |
title_full_unstemmed | IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry |
title_short | IM3D: A parallel Monte Carlo code for efficient simulations of primary radiation displacements and damage in 3D geometry |
title_sort | im3d: a parallel monte carlo code for efficient simulations of primary radiation displacements and damage in 3d geometry |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4676036/ https://www.ncbi.nlm.nih.gov/pubmed/26658477 http://dx.doi.org/10.1038/srep18130 |
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