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Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation
OBJECTIVES: To evaluate the feasibility of the Nintendo WiiFit™ as an adjunct to usual therapy in individuals with a lower limb amputation. METHODS: The study was a Multiple Baseline (AB) Single Subject Research Design. Subjects were ≥19 years old, had their first unilateral transtibial or transfemo...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4687776/ https://www.ncbi.nlm.nih.gov/pubmed/26770676 http://dx.doi.org/10.1177/2050312113497942 |
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author | Imam, Bita Miller, William C McLaren, Linda Chapman, Paul Finlayson, Heather |
author_facet | Imam, Bita Miller, William C McLaren, Linda Chapman, Paul Finlayson, Heather |
author_sort | Imam, Bita |
collection | PubMed |
description | OBJECTIVES: To evaluate the feasibility of the Nintendo WiiFit™ as an adjunct to usual therapy in individuals with a lower limb amputation. METHODS: The study was a Multiple Baseline (AB) Single Subject Research Design. Subjects were ≥19 years old, had their first unilateral transtibial or transfemoral amputation ≤12 months ago, and were participating in prosthetic training. WiiFit training was provided for 30 min, 5 times a week, for a minimum of 2 and a maximum of 6 weeks in addition to usual therapy. Feasibility indicators were safety, post-intervention fatigue and pain levels, adherence, and subject’s acceptability of the program as measured by the Short Feedback Questionnaire–modified (SFQ-M). The primary clinical outcome was walking capacity assessed by the 2 Minute Walk Test (2MWT). The secondary clinical outcomes were the Short Physical Performance Battery, L-test, and Activities-Specific Balance Confidence. RESULTS: Subjects (4 transtibial; 2 transfemoral) had a median age of 48.5 years (range = 45–59 years). No adverse events associated with the intervention occurred. Median pain and fatigue levels were 1.3 (range = 0.5–3.5) and 3.1 (range = 1.4–4.1), respectively. Median adherence was 80%. Subjects found the WiiFit enjoyable and acceptable (median SFQ-M = 35). Five subjects showed statistical improvement on the 2MWT and four on the secondary outcomes (p < 0.05). CONCLUSION: The WiiFit intervention was found to be feasible in individuals with unilateral lower limb amputation. This research provides the foundation for future clinical research investigating the use of the WiiFit as a viable adjunctive therapy to improve outcomes in individuals with unilateral lower limb amputation who are participating in prosthetic training. |
format | Online Article Text |
id | pubmed-4687776 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | SAGE Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-46877762016-01-14 Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation Imam, Bita Miller, William C McLaren, Linda Chapman, Paul Finlayson, Heather SAGE Open Med Original Article OBJECTIVES: To evaluate the feasibility of the Nintendo WiiFit™ as an adjunct to usual therapy in individuals with a lower limb amputation. METHODS: The study was a Multiple Baseline (AB) Single Subject Research Design. Subjects were ≥19 years old, had their first unilateral transtibial or transfemoral amputation ≤12 months ago, and were participating in prosthetic training. WiiFit training was provided for 30 min, 5 times a week, for a minimum of 2 and a maximum of 6 weeks in addition to usual therapy. Feasibility indicators were safety, post-intervention fatigue and pain levels, adherence, and subject’s acceptability of the program as measured by the Short Feedback Questionnaire–modified (SFQ-M). The primary clinical outcome was walking capacity assessed by the 2 Minute Walk Test (2MWT). The secondary clinical outcomes were the Short Physical Performance Battery, L-test, and Activities-Specific Balance Confidence. RESULTS: Subjects (4 transtibial; 2 transfemoral) had a median age of 48.5 years (range = 45–59 years). No adverse events associated with the intervention occurred. Median pain and fatigue levels were 1.3 (range = 0.5–3.5) and 3.1 (range = 1.4–4.1), respectively. Median adherence was 80%. Subjects found the WiiFit enjoyable and acceptable (median SFQ-M = 35). Five subjects showed statistical improvement on the 2MWT and four on the secondary outcomes (p < 0.05). CONCLUSION: The WiiFit intervention was found to be feasible in individuals with unilateral lower limb amputation. This research provides the foundation for future clinical research investigating the use of the WiiFit as a viable adjunctive therapy to improve outcomes in individuals with unilateral lower limb amputation who are participating in prosthetic training. SAGE Publications 2013-08-28 /pmc/articles/PMC4687776/ /pubmed/26770676 http://dx.doi.org/10.1177/2050312113497942 Text en © The Author(s) 2013 http://creativecommons.org/licenses/by-nc/3.0/ This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 3.0 License (http://www.creativecommons.org/licenses/by-nc/3.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access page(http://www.uk.sagepub.com/aboutus/openaccess.htm). |
spellingShingle | Original Article Imam, Bita Miller, William C McLaren, Linda Chapman, Paul Finlayson, Heather Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation |
title | Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation |
title_full | Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation |
title_fullStr | Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation |
title_full_unstemmed | Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation |
title_short | Feasibility of the Nintendo WiiFit™ for improving walking in individuals with a lower limb amputation |
title_sort | feasibility of the nintendo wiifit™ for improving walking in individuals with a lower limb amputation |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4687776/ https://www.ncbi.nlm.nih.gov/pubmed/26770676 http://dx.doi.org/10.1177/2050312113497942 |
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