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Efficiently detecting outlying behavior in video-game players
In this paper, we propose a method for automatically detecting the times during which game players exhibit specific behavior, such as when players commonly show excitement, concentration, immersion, and surprise. The proposed method detects such outlying behavior based on the game players’ character...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
PeerJ Inc.
2015
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4690374/ https://www.ncbi.nlm.nih.gov/pubmed/26713250 http://dx.doi.org/10.7717/peerj.1502 |
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author | Kim, Young Bin Kang, Shin Jin Lee, Sang Hyeok Jung, Jang Young Kam, Hyeong Ryeol Lee, Jung Kim, Young Sun Lee, Joonsoo Kim, Chang Hun |
author_facet | Kim, Young Bin Kang, Shin Jin Lee, Sang Hyeok Jung, Jang Young Kam, Hyeong Ryeol Lee, Jung Kim, Young Sun Lee, Joonsoo Kim, Chang Hun |
author_sort | Kim, Young Bin |
collection | PubMed |
description | In this paper, we propose a method for automatically detecting the times during which game players exhibit specific behavior, such as when players commonly show excitement, concentration, immersion, and surprise. The proposed method detects such outlying behavior based on the game players’ characteristics. These characteristics are captured non-invasively in a general game environment. In this paper, cameras were used to analyze observed data such as facial expressions and player movements. Moreover, multimodal data from the game players (i.e., data regarding adjustments to the volume and the use of the keyboard and mouse) was used to analyze high-dimensional game-player data. A support vector machine was used to efficiently detect outlying behaviors. We verified the effectiveness of the proposed method using games from several genres. The recall rate of the outlying behavior pre-identified by industry experts was approximately 70%. The proposed method can also be used for feedback analysis of various interactive content provided in PC environments. |
format | Online Article Text |
id | pubmed-4690374 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2015 |
publisher | PeerJ Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-46903742015-12-28 Efficiently detecting outlying behavior in video-game players Kim, Young Bin Kang, Shin Jin Lee, Sang Hyeok Jung, Jang Young Kam, Hyeong Ryeol Lee, Jung Kim, Young Sun Lee, Joonsoo Kim, Chang Hun PeerJ Bioinformatics In this paper, we propose a method for automatically detecting the times during which game players exhibit specific behavior, such as when players commonly show excitement, concentration, immersion, and surprise. The proposed method detects such outlying behavior based on the game players’ characteristics. These characteristics are captured non-invasively in a general game environment. In this paper, cameras were used to analyze observed data such as facial expressions and player movements. Moreover, multimodal data from the game players (i.e., data regarding adjustments to the volume and the use of the keyboard and mouse) was used to analyze high-dimensional game-player data. A support vector machine was used to efficiently detect outlying behaviors. We verified the effectiveness of the proposed method using games from several genres. The recall rate of the outlying behavior pre-identified by industry experts was approximately 70%. The proposed method can also be used for feedback analysis of various interactive content provided in PC environments. PeerJ Inc. 2015-12-10 /pmc/articles/PMC4690374/ /pubmed/26713250 http://dx.doi.org/10.7717/peerj.1502 Text en © 2015 Kim et al. http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ) and either DOI or URL of the article must be cited. |
spellingShingle | Bioinformatics Kim, Young Bin Kang, Shin Jin Lee, Sang Hyeok Jung, Jang Young Kam, Hyeong Ryeol Lee, Jung Kim, Young Sun Lee, Joonsoo Kim, Chang Hun Efficiently detecting outlying behavior in video-game players |
title | Efficiently detecting outlying behavior in video-game players |
title_full | Efficiently detecting outlying behavior in video-game players |
title_fullStr | Efficiently detecting outlying behavior in video-game players |
title_full_unstemmed | Efficiently detecting outlying behavior in video-game players |
title_short | Efficiently detecting outlying behavior in video-game players |
title_sort | efficiently detecting outlying behavior in video-game players |
topic | Bioinformatics |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4690374/ https://www.ncbi.nlm.nih.gov/pubmed/26713250 http://dx.doi.org/10.7717/peerj.1502 |
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