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Ocean Wave Simulation Based on Wind Field

Ocean wave simulation has a wide range of applications in movies, video games and training systems. Wind force is the main energy resource for generating ocean waves, which are the result of the interaction between wind and the ocean surface. While numerous methods to handle simulating oceans and ot...

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Detalles Bibliográficos
Autores principales: Li, Zhongyi, Wang, Hao
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4726578/
https://www.ncbi.nlm.nih.gov/pubmed/26808718
http://dx.doi.org/10.1371/journal.pone.0147123
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author Li, Zhongyi
Wang, Hao
author_facet Li, Zhongyi
Wang, Hao
author_sort Li, Zhongyi
collection PubMed
description Ocean wave simulation has a wide range of applications in movies, video games and training systems. Wind force is the main energy resource for generating ocean waves, which are the result of the interaction between wind and the ocean surface. While numerous methods to handle simulating oceans and other fluid phenomena have undergone rapid development during the past years in the field of computer graphic, few of them consider to construct ocean surface height field from the perspective of wind force driving ocean waves. We introduce wind force to the construction of the ocean surface height field through applying wind field data and wind-driven wave particles. Continual and realistic ocean waves result from the overlap of wind-driven wave particles, and a strategy was proposed to control these discrete wave particles and simulate an endless ocean surface. The results showed that the new method is capable of obtaining a realistic ocean scene under the influence of wind fields at real time rates.
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spelling pubmed-47265782016-02-03 Ocean Wave Simulation Based on Wind Field Li, Zhongyi Wang, Hao PLoS One Research Article Ocean wave simulation has a wide range of applications in movies, video games and training systems. Wind force is the main energy resource for generating ocean waves, which are the result of the interaction between wind and the ocean surface. While numerous methods to handle simulating oceans and other fluid phenomena have undergone rapid development during the past years in the field of computer graphic, few of them consider to construct ocean surface height field from the perspective of wind force driving ocean waves. We introduce wind force to the construction of the ocean surface height field through applying wind field data and wind-driven wave particles. Continual and realistic ocean waves result from the overlap of wind-driven wave particles, and a strategy was proposed to control these discrete wave particles and simulate an endless ocean surface. The results showed that the new method is capable of obtaining a realistic ocean scene under the influence of wind fields at real time rates. Public Library of Science 2016-01-25 /pmc/articles/PMC4726578/ /pubmed/26808718 http://dx.doi.org/10.1371/journal.pone.0147123 Text en © 2016 Li, Wang http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Li, Zhongyi
Wang, Hao
Ocean Wave Simulation Based on Wind Field
title Ocean Wave Simulation Based on Wind Field
title_full Ocean Wave Simulation Based on Wind Field
title_fullStr Ocean Wave Simulation Based on Wind Field
title_full_unstemmed Ocean Wave Simulation Based on Wind Field
title_short Ocean Wave Simulation Based on Wind Field
title_sort ocean wave simulation based on wind field
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4726578/
https://www.ncbi.nlm.nih.gov/pubmed/26808718
http://dx.doi.org/10.1371/journal.pone.0147123
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