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Internet Gaming Addiction: A Technological Hazard

INTRODUCTION: The Internet is considered a beneficial tool in research, communication, and information. Still, its excessive and prolonged use has the potential of causing addiction. The presentation of this technological hazard may range from a mild socio-personal distress to a gross disorganizatio...

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Autores principales: Sachdeva, Ankur, Verma, Rohit
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Kowsar 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4744898/
https://www.ncbi.nlm.nih.gov/pubmed/26870714
http://dx.doi.org/10.5812/ijhrba.26359
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author Sachdeva, Ankur
Verma, Rohit
author_facet Sachdeva, Ankur
Verma, Rohit
author_sort Sachdeva, Ankur
collection PubMed
description INTRODUCTION: The Internet is considered a beneficial tool in research, communication, and information. Still, its excessive and prolonged use has the potential of causing addiction. The presentation of this technological hazard may range from a mild socio-personal distress to a gross disorganization in behavior and self-care. No reported study on Internet gaming addiction is available from India. CASE PRESENTATION: We reported a case of two brothers, diagnosed with Internet gaming addiction, who showed grossly disorganized behavior and severely compromised self-care. The condition was managed by pharmacological and non-pharmacological therapies, with sustained improvement after 6 months follow up. CONCLUSIONS: Internet gaming addiction may cause severe personal, social, and occupational problems. Despite the range of severity and various presentations of this disorder, DSM-5 lacks the severity classifier. Early identification and management may result in complete recovery.
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spelling pubmed-47448982016-02-11 Internet Gaming Addiction: A Technological Hazard Sachdeva, Ankur Verma, Rohit Int J High Risk Behav Addict Case Report INTRODUCTION: The Internet is considered a beneficial tool in research, communication, and information. Still, its excessive and prolonged use has the potential of causing addiction. The presentation of this technological hazard may range from a mild socio-personal distress to a gross disorganization in behavior and self-care. No reported study on Internet gaming addiction is available from India. CASE PRESENTATION: We reported a case of two brothers, diagnosed with Internet gaming addiction, who showed grossly disorganized behavior and severely compromised self-care. The condition was managed by pharmacological and non-pharmacological therapies, with sustained improvement after 6 months follow up. CONCLUSIONS: Internet gaming addiction may cause severe personal, social, and occupational problems. Despite the range of severity and various presentations of this disorder, DSM-5 lacks the severity classifier. Early identification and management may result in complete recovery. Kowsar 2015-12-19 /pmc/articles/PMC4744898/ /pubmed/26870714 http://dx.doi.org/10.5812/ijhrba.26359 Text en Copyright © 2015, Zahedan University of Medical Sciences. http://creativecommons.org/licenses/by-nc/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/) which permits copy and redistribute the material just in noncommercial usages, provided the original work is properly cited.
spellingShingle Case Report
Sachdeva, Ankur
Verma, Rohit
Internet Gaming Addiction: A Technological Hazard
title Internet Gaming Addiction: A Technological Hazard
title_full Internet Gaming Addiction: A Technological Hazard
title_fullStr Internet Gaming Addiction: A Technological Hazard
title_full_unstemmed Internet Gaming Addiction: A Technological Hazard
title_short Internet Gaming Addiction: A Technological Hazard
title_sort internet gaming addiction: a technological hazard
topic Case Report
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4744898/
https://www.ncbi.nlm.nih.gov/pubmed/26870714
http://dx.doi.org/10.5812/ijhrba.26359
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