Cargando…
Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis
In this meta-analysis, we systematically reviewed research on digital games and learning for K–16 students. We synthesized comparisons of game versus nongame conditions (i.e., media comparisons) and comparisons of augmented games versus standard game designs (i.e., value-added comparisons). We used...
Autores principales: | Clark, Douglas B., Tanner-Smith, Emily E., Killingsworth, Stephen S. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2016
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4748544/ https://www.ncbi.nlm.nih.gov/pubmed/26937054 http://dx.doi.org/10.3102/0034654315582065 |
Ejemplares similares
-
Digital learning designs in physiotherapy education: a systematic review and meta-analysis
por: Ødegaard, Nina Bjerketveit, et al.
Publicado: (2021) -
Games-to-teach or games-to-learn: unlocking the power of digital game-based learning through performance
por: Chee, Yam San
Publicado: (2016) -
Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis
por: Bäcklund, Christian, et al.
Publicado: (2022) -
A review of using digital game-based learning for preschoolers
por: Behnamnia, Najmeh, et al.
Publicado: (2022) -
Is Participatory Design Associated with the Effectiveness of Serious Digital Games for Healthy Lifestyle Promotion? A Meta-Analysis
por: DeSmet, Ann, et al.
Publicado: (2016)