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“I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards

While scratch cards are a popular, accessible, and inexpensive form of gambling, very little is known about how they affect and influence the player. This study sought to understand the physiological and subjective experience of scratch card play, with special emphasis on the effect of near-miss out...

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Detalles Bibliográficos
Autores principales: Stange, Madison, Graydon, Candice, Dixon, Mike J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4764632/
https://www.ncbi.nlm.nih.gov/pubmed/25862018
http://dx.doi.org/10.1007/s10899-015-9538-x
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author Stange, Madison
Graydon, Candice
Dixon, Mike J.
author_facet Stange, Madison
Graydon, Candice
Dixon, Mike J.
author_sort Stange, Madison
collection PubMed
description While scratch cards are a popular, accessible, and inexpensive form of gambling, very little is known about how they affect and influence the player. This study sought to understand the physiological and subjective experience of scratch card play, with special emphasis on the effect of near-miss outcomes (i.e. uncovering two out of three “grand prize” symbols needed to win said prize), which are remarkably prevalent in scratch card games. Thirty-eight undergraduate students from the University of Waterloo each played two custom scratch card games and experienced three types of outcomes (losses, wins and near-misses) while their skin conductance levels (SCLs) and post-reinforcement pauses were recorded. Each participant also rated each outcome in terms of its subjective level of arousal, valence, and frustration. Our results indicate that players interpreted near-misses as negatively valenced, highly arousing, frustrating losses, and were faster to move onto the next game following this type of outcome than following winning outcomes. Additionally, near-miss outcomes were associated with the largest amount of change in SCLs as the outcome was revealed. This work has implications for the problem gambling literature as it provides evidence of the frustration hypothesis of near-misses in scratch cards, and is the first study to examine the physiological and psychological experiences of scratch card players.
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spelling pubmed-47646322016-03-04 “I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards Stange, Madison Graydon, Candice Dixon, Mike J. J Gambl Stud Original Paper While scratch cards are a popular, accessible, and inexpensive form of gambling, very little is known about how they affect and influence the player. This study sought to understand the physiological and subjective experience of scratch card play, with special emphasis on the effect of near-miss outcomes (i.e. uncovering two out of three “grand prize” symbols needed to win said prize), which are remarkably prevalent in scratch card games. Thirty-eight undergraduate students from the University of Waterloo each played two custom scratch card games and experienced three types of outcomes (losses, wins and near-misses) while their skin conductance levels (SCLs) and post-reinforcement pauses were recorded. Each participant also rated each outcome in terms of its subjective level of arousal, valence, and frustration. Our results indicate that players interpreted near-misses as negatively valenced, highly arousing, frustrating losses, and were faster to move onto the next game following this type of outcome than following winning outcomes. Additionally, near-miss outcomes were associated with the largest amount of change in SCLs as the outcome was revealed. This work has implications for the problem gambling literature as it provides evidence of the frustration hypothesis of near-misses in scratch cards, and is the first study to examine the physiological and psychological experiences of scratch card players. Springer US 2015-04-11 2016 /pmc/articles/PMC4764632/ /pubmed/25862018 http://dx.doi.org/10.1007/s10899-015-9538-x Text en © The Author(s) 2015 https://creativecommons.org/licenses/by/4.0/ Open AccessThis article is distributed under the terms of the Creative Commons Attribution License which permits any use, distribution, and reproduction in any medium, provided the original author(s) and the source are credited.
spellingShingle Original Paper
Stange, Madison
Graydon, Candice
Dixon, Mike J.
“I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards
title “I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards
title_full “I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards
title_fullStr “I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards
title_full_unstemmed “I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards
title_short “I was that close”: Investigating Players’ Reactions to Losses, Wins, and Near-Misses on Scratch Cards
title_sort “i was that close”: investigating players’ reactions to losses, wins, and near-misses on scratch cards
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4764632/
https://www.ncbi.nlm.nih.gov/pubmed/25862018
http://dx.doi.org/10.1007/s10899-015-9538-x
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