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A Robust Camera-Based Interface for Mobile Entertainment

Camera-based interfaces in mobile devices are starting to be used in games and apps, but few works have evaluated them in terms of usability or user perception. Due to the changing nature of mobile contexts, this evaluation requires extensive studies to consider the full spectrum of potential users...

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Detalles Bibliográficos
Autores principales: Roig-Maimó, Maria Francesca, Manresa-Yee, Cristina, Varona, Javier
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4801630/
https://www.ncbi.nlm.nih.gov/pubmed/26907288
http://dx.doi.org/10.3390/s16020254
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author Roig-Maimó, Maria Francesca
Manresa-Yee, Cristina
Varona, Javier
author_facet Roig-Maimó, Maria Francesca
Manresa-Yee, Cristina
Varona, Javier
author_sort Roig-Maimó, Maria Francesca
collection PubMed
description Camera-based interfaces in mobile devices are starting to be used in games and apps, but few works have evaluated them in terms of usability or user perception. Due to the changing nature of mobile contexts, this evaluation requires extensive studies to consider the full spectrum of potential users and contexts. However, previous works usually evaluate these interfaces in controlled environments such as laboratory conditions, therefore, the findings cannot be generalized to real users and real contexts. In this work, we present a robust camera-based interface for mobile entertainment. The interface detects and tracks the user’s head by processing the frames provided by the mobile device’s front camera, and its position is then used to interact with the mobile apps. First, we evaluate the interface as a pointing device to study its accuracy, and different factors to configure such as the gain or the device’s orientation, as well as the optimal target size for the interface. Second, we present an in the wild study to evaluate the usage and the user’s perception when playing a game controlled by head motion. Finally, the game is published in an application store to make it available to a large number of potential users and contexts and we register usage data. Results show the feasibility of using this robust camera-based interface for mobile entertainment in different contexts and by different people.
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spelling pubmed-48016302016-03-25 A Robust Camera-Based Interface for Mobile Entertainment Roig-Maimó, Maria Francesca Manresa-Yee, Cristina Varona, Javier Sensors (Basel) Article Camera-based interfaces in mobile devices are starting to be used in games and apps, but few works have evaluated them in terms of usability or user perception. Due to the changing nature of mobile contexts, this evaluation requires extensive studies to consider the full spectrum of potential users and contexts. However, previous works usually evaluate these interfaces in controlled environments such as laboratory conditions, therefore, the findings cannot be generalized to real users and real contexts. In this work, we present a robust camera-based interface for mobile entertainment. The interface detects and tracks the user’s head by processing the frames provided by the mobile device’s front camera, and its position is then used to interact with the mobile apps. First, we evaluate the interface as a pointing device to study its accuracy, and different factors to configure such as the gain or the device’s orientation, as well as the optimal target size for the interface. Second, we present an in the wild study to evaluate the usage and the user’s perception when playing a game controlled by head motion. Finally, the game is published in an application store to make it available to a large number of potential users and contexts and we register usage data. Results show the feasibility of using this robust camera-based interface for mobile entertainment in different contexts and by different people. MDPI 2016-02-19 /pmc/articles/PMC4801630/ /pubmed/26907288 http://dx.doi.org/10.3390/s16020254 Text en © 2016 by the authors; licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons by Attribution (CC-BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Roig-Maimó, Maria Francesca
Manresa-Yee, Cristina
Varona, Javier
A Robust Camera-Based Interface for Mobile Entertainment
title A Robust Camera-Based Interface for Mobile Entertainment
title_full A Robust Camera-Based Interface for Mobile Entertainment
title_fullStr A Robust Camera-Based Interface for Mobile Entertainment
title_full_unstemmed A Robust Camera-Based Interface for Mobile Entertainment
title_short A Robust Camera-Based Interface for Mobile Entertainment
title_sort robust camera-based interface for mobile entertainment
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4801630/
https://www.ncbi.nlm.nih.gov/pubmed/26907288
http://dx.doi.org/10.3390/s16020254
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