Cargando…
A Prototype SSVEP Based Real Time BCI Gaming System
Although brain-computer interface technology is mainly designed with disabled people in mind, it can also be beneficial to healthy subjects, for example, in gaming or virtual reality systems. In this paper we discuss the typical architecture, paradigms, requirements, and limitations of electroenceph...
Autores principales: | Martišius, Ignas, Damaševičius, Robertas |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Hindawi Publishing Corporation
2016
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4804071/ https://www.ncbi.nlm.nih.gov/pubmed/27051414 http://dx.doi.org/10.1155/2016/3861425 |
Ejemplares similares
-
Consumer-grade EEG devices: are they usable for control tasks?
por: Maskeliunas, Rytis, et al.
Publicado: (2016) -
An Electric Wheelchair Manipulating System Using SSVEP-Based BCI System
por: Chen, Wen, et al.
Publicado: (2022) -
Information Bottleneck as Optimisation Method for SSVEP-Based BCI
por: Ingel, Anti, et al.
Publicado: (2021) -
Asynchronous BCI control using high-frequency SSVEP
por: Diez, Pablo F, et al.
Publicado: (2011) -
A Dynamic Selection Method for Reference Electrode in SSVEP-Based BCI
por: Wu, Zhenghua, et al.
Publicado: (2014)