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Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process
Indoor localization using Received Signal Strength Indication (RSSI) fingerprinting has been extensively studied for decades. The positioning accuracy is highly dependent on the density of the signal database. In areas without calibration data, however, this algorithm breaks down. Building and updat...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4813956/ https://www.ncbi.nlm.nih.gov/pubmed/26999139 http://dx.doi.org/10.3390/s16030381 |
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author | Chang, Qiang Li, Qun Shi, Zesen Chen, Wei Wang, Weiping |
author_facet | Chang, Qiang Li, Qun Shi, Zesen Chen, Wei Wang, Weiping |
author_sort | Chang, Qiang |
collection | PubMed |
description | Indoor localization using Received Signal Strength Indication (RSSI) fingerprinting has been extensively studied for decades. The positioning accuracy is highly dependent on the density of the signal database. In areas without calibration data, however, this algorithm breaks down. Building and updating a dense signal database is labor intensive, expensive, and even impossible in some areas. Researchers are continually searching for better algorithms to create and update dense databases more efficiently. In this paper, we propose a scalable indoor positioning algorithm that works both in surveyed and unsurveyed areas. We first propose Minimum Inverse Distance (MID) algorithm to build a virtual database with uniformly distributed virtual Reference Points (RP). The area covered by the virtual RPs can be larger than the surveyed area. A Local Gaussian Process (LGP) is then applied to estimate the virtual RPs’ RSSI values based on the crowdsourced training data. Finally, we improve the Bayesian algorithm to estimate the user’s location using the virtual database. All the parameters are optimized by simulations, and the new algorithm is tested on real-case scenarios. The results show that the new algorithm improves the accuracy by 25.5% in the surveyed area, with an average positioning error below 2.2 m for 80% of the cases. Moreover, the proposed algorithm can localize the users in the neighboring unsurveyed area. |
format | Online Article Text |
id | pubmed-4813956 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-48139562016-04-06 Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process Chang, Qiang Li, Qun Shi, Zesen Chen, Wei Wang, Weiping Sensors (Basel) Article Indoor localization using Received Signal Strength Indication (RSSI) fingerprinting has been extensively studied for decades. The positioning accuracy is highly dependent on the density of the signal database. In areas without calibration data, however, this algorithm breaks down. Building and updating a dense signal database is labor intensive, expensive, and even impossible in some areas. Researchers are continually searching for better algorithms to create and update dense databases more efficiently. In this paper, we propose a scalable indoor positioning algorithm that works both in surveyed and unsurveyed areas. We first propose Minimum Inverse Distance (MID) algorithm to build a virtual database with uniformly distributed virtual Reference Points (RP). The area covered by the virtual RPs can be larger than the surveyed area. A Local Gaussian Process (LGP) is then applied to estimate the virtual RPs’ RSSI values based on the crowdsourced training data. Finally, we improve the Bayesian algorithm to estimate the user’s location using the virtual database. All the parameters are optimized by simulations, and the new algorithm is tested on real-case scenarios. The results show that the new algorithm improves the accuracy by 25.5% in the surveyed area, with an average positioning error below 2.2 m for 80% of the cases. Moreover, the proposed algorithm can localize the users in the neighboring unsurveyed area. MDPI 2016-03-16 /pmc/articles/PMC4813956/ /pubmed/26999139 http://dx.doi.org/10.3390/s16030381 Text en © 2016 by the authors; licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons by Attribution (CC-BY) license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Chang, Qiang Li, Qun Shi, Zesen Chen, Wei Wang, Weiping Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process |
title | Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process |
title_full | Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process |
title_fullStr | Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process |
title_full_unstemmed | Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process |
title_short | Scalable Indoor Localization via Mobile Crowdsourcing and Gaussian Process |
title_sort | scalable indoor localization via mobile crowdsourcing and gaussian process |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4813956/ https://www.ncbi.nlm.nih.gov/pubmed/26999139 http://dx.doi.org/10.3390/s16030381 |
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