Cargando…
The Physiologic and Behavioral Implications of Playing Active and Sedentary Video Games in a Seated and Standing Position
Previous studies have assessed physiologic response while playing video games per manufacturer instructions with participants standing during active video game play and seated during sedentary game play. It is not known whether an assigned seated or standing position affects positional preference an...
Autores principales: | SANDERS, GABRIEL J., REBOLD, MICHAEL, PEACOCK, COREY A., WILLIAMSON, MEAGAN L., SANTO, ANTONIO S., BARKLEY, JACOB E. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Berkeley Electronic Press
2014
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4831859/ https://www.ncbi.nlm.nih.gov/pubmed/27182403 |
Ejemplares similares
-
Physiologic Responses, Liking and Motivation for Playing the Same Video Game on an Active Versus a Traditional, Non-Active Gaming System
por: SANDERS, GABRIEL J., et al.
Publicado: (2012) -
The relationship between cell phone use, physical and sedentary activity, and cardiorespiratory fitness in a sample of U.S. college students
por: Lepp, Andrew, et al.
Publicado: (2013) -
Validity of Borg Ratings of Perceived Exertion During Active Video Game Play
por: POLLOCK, BRANDON S., et al.
Publicado: (2013) -
The Impact of Cell Phone Use on the Intensity and Liking of a Bout of Treadmill Exercise
por: Rebold, Michael J., et al.
Publicado: (2015) -
The influence of active video game play upon physical activity and screen-based activities in sedentary children
por: Ufholz, Kelsey E., et al.
Publicado: (2022)