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Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game
Joint improvisation is often observed among humans performing joint action tasks. Exploring the underlying cognitive and neural mechanisms behind the emergence of joint improvisation is an open research challenge. This paper investigates jointly improvised movements between two participants in the m...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4849738/ https://www.ncbi.nlm.nih.gov/pubmed/27123927 http://dx.doi.org/10.1371/journal.pone.0154361 |
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author | Zhai, Chao Alderisio, Francesco Słowiński, Piotr Tsaneva-Atanasova, Krasimira di Bernardo, Mario |
author_facet | Zhai, Chao Alderisio, Francesco Słowiński, Piotr Tsaneva-Atanasova, Krasimira di Bernardo, Mario |
author_sort | Zhai, Chao |
collection | PubMed |
description | Joint improvisation is often observed among humans performing joint action tasks. Exploring the underlying cognitive and neural mechanisms behind the emergence of joint improvisation is an open research challenge. This paper investigates jointly improvised movements between two participants in the mirror game, a paradigmatic joint task example. First, experiments involving movement coordination of different dyads of human players are performed in order to build a human benchmark. No designation of leader and follower is given beforehand. We find that joint improvisation is characterized by the lack of a leader and high levels of movement synchronization. Then, a theoretical model is proposed to capture some features of their interaction, and a set of experiments is carried out to test and validate the model ability to reproduce the experimental observations. Furthermore, the model is used to drive a computer avatar able to successfully improvise joint motion with a human participant in real time. Finally, a convergence analysis of the proposed model is carried out to confirm its ability to reproduce joint movements between the participants. |
format | Online Article Text |
id | pubmed-4849738 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-48497382016-05-07 Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game Zhai, Chao Alderisio, Francesco Słowiński, Piotr Tsaneva-Atanasova, Krasimira di Bernardo, Mario PLoS One Research Article Joint improvisation is often observed among humans performing joint action tasks. Exploring the underlying cognitive and neural mechanisms behind the emergence of joint improvisation is an open research challenge. This paper investigates jointly improvised movements between two participants in the mirror game, a paradigmatic joint task example. First, experiments involving movement coordination of different dyads of human players are performed in order to build a human benchmark. No designation of leader and follower is given beforehand. We find that joint improvisation is characterized by the lack of a leader and high levels of movement synchronization. Then, a theoretical model is proposed to capture some features of their interaction, and a set of experiments is carried out to test and validate the model ability to reproduce the experimental observations. Furthermore, the model is used to drive a computer avatar able to successfully improvise joint motion with a human participant in real time. Finally, a convergence analysis of the proposed model is carried out to confirm its ability to reproduce joint movements between the participants. Public Library of Science 2016-04-28 /pmc/articles/PMC4849738/ /pubmed/27123927 http://dx.doi.org/10.1371/journal.pone.0154361 Text en © 2016 Zhai et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Zhai, Chao Alderisio, Francesco Słowiński, Piotr Tsaneva-Atanasova, Krasimira di Bernardo, Mario Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game |
title | Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game |
title_full | Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game |
title_fullStr | Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game |
title_full_unstemmed | Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game |
title_short | Design of a Virtual Player for Joint Improvisation with Humans in the Mirror Game |
title_sort | design of a virtual player for joint improvisation with humans in the mirror game |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4849738/ https://www.ncbi.nlm.nih.gov/pubmed/27123927 http://dx.doi.org/10.1371/journal.pone.0154361 |
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