Cargando…

HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork

This paper presents HybridPLAY, a novel technology composed of a sensor and mobile-based video games that transforms urban playgrounds into game scenarios. With this technology we aim to stimulate physical activity and playful learning by creating an entertaining environment in which users can activ...

Descripción completa

Detalles Bibliográficos
Autores principales: Díaz, Diego José, Boj, Clara, Portalés, Cristina
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4851100/
https://www.ncbi.nlm.nih.gov/pubmed/27120601
http://dx.doi.org/10.3390/s16040586
_version_ 1782429776724623360
author Díaz, Diego José
Boj, Clara
Portalés, Cristina
author_facet Díaz, Diego José
Boj, Clara
Portalés, Cristina
author_sort Díaz, Diego José
collection PubMed
description This paper presents HybridPLAY, a novel technology composed of a sensor and mobile-based video games that transforms urban playgrounds into game scenarios. With this technology we aim to stimulate physical activity and playful learning by creating an entertaining environment in which users can actively participate and collaborate. HybridPLAY is different from other existing technologies that enhance playgrounds, as it is not integrated in them but can be attached to the different elements of the playgrounds, making its use more ubiquitous (i.e., not restricted to the playgrounds). HybridPLAY was born in 2007 as an artistic concept, and evolved after different phases of research and testing by almost 2000 users around the world (in workshops, artistic events, conferences, etc.). Here, we present the temporal evolution of HybridPLAY with the different versions of the sensors and the video games, and a detailed technical description of the sensors and the way interactions are produced. We also present the outcomes after the evaluation by users at different events and workshops. We believe that HybridPLAY has great potential to contribute to increased physical activity in kids, and also to improve the learning process and monitoring at school centres by letting users create the content of the apps, leading to new narratives and fostering creativity.
format Online
Article
Text
id pubmed-4851100
institution National Center for Biotechnology Information
language English
publishDate 2016
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-48511002016-05-04 HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork Díaz, Diego José Boj, Clara Portalés, Cristina Sensors (Basel) Article This paper presents HybridPLAY, a novel technology composed of a sensor and mobile-based video games that transforms urban playgrounds into game scenarios. With this technology we aim to stimulate physical activity and playful learning by creating an entertaining environment in which users can actively participate and collaborate. HybridPLAY is different from other existing technologies that enhance playgrounds, as it is not integrated in them but can be attached to the different elements of the playgrounds, making its use more ubiquitous (i.e., not restricted to the playgrounds). HybridPLAY was born in 2007 as an artistic concept, and evolved after different phases of research and testing by almost 2000 users around the world (in workshops, artistic events, conferences, etc.). Here, we present the temporal evolution of HybridPLAY with the different versions of the sensors and the video games, and a detailed technical description of the sensors and the way interactions are produced. We also present the outcomes after the evaluation by users at different events and workshops. We believe that HybridPLAY has great potential to contribute to increased physical activity in kids, and also to improve the learning process and monitoring at school centres by letting users create the content of the apps, leading to new narratives and fostering creativity. MDPI 2016-04-23 /pmc/articles/PMC4851100/ /pubmed/27120601 http://dx.doi.org/10.3390/s16040586 Text en © 2016 by the authors; licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC-BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Díaz, Diego José
Boj, Clara
Portalés, Cristina
HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
title HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
title_full HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
title_fullStr HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
title_full_unstemmed HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
title_short HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
title_sort hybridplay: a new technology to foster outdoors physical activity, verbal communication and teamwork
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4851100/
https://www.ncbi.nlm.nih.gov/pubmed/27120601
http://dx.doi.org/10.3390/s16040586
work_keys_str_mv AT diazdiegojose hybridplayanewtechnologytofosteroutdoorsphysicalactivityverbalcommunicationandteamwork
AT bojclara hybridplayanewtechnologytofosteroutdoorsphysicalactivityverbalcommunicationandteamwork
AT portalescristina hybridplayanewtechnologytofosteroutdoorsphysicalactivityverbalcommunicationandteamwork