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Online citizen science games: Opportunities for the biological sciences
Recent developments in digital technologies and the rise of the Internet have created new opportunities for citizen science. One of these has been the development of online citizen science games where complex research problems have been re-imagined as online multiplayer computer games. Some of the m...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Elsevier
2014
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4888823/ https://www.ncbi.nlm.nih.gov/pubmed/27294021 http://dx.doi.org/10.1016/j.atg.2014.07.001 |
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author | Curtis, Vickie |
author_facet | Curtis, Vickie |
author_sort | Curtis, Vickie |
collection | PubMed |
description | Recent developments in digital technologies and the rise of the Internet have created new opportunities for citizen science. One of these has been the development of online citizen science games where complex research problems have been re-imagined as online multiplayer computer games. Some of the most successful examples of these can be found within the biological sciences, for example, Foldit, Phylo and EteRNA. These games offer scientists the opportunity to crowdsource research problems, and to engage with those outside the research community. Games also enable those without a background in science to make a valid contribution to research, and may also offer opportunities for informal science learning. |
format | Online Article Text |
id | pubmed-4888823 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2014 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-48888232016-06-10 Online citizen science games: Opportunities for the biological sciences Curtis, Vickie Appl Transl Genom Special Issue - Genomic Knowledge Sharing Recent developments in digital technologies and the rise of the Internet have created new opportunities for citizen science. One of these has been the development of online citizen science games where complex research problems have been re-imagined as online multiplayer computer games. Some of the most successful examples of these can be found within the biological sciences, for example, Foldit, Phylo and EteRNA. These games offer scientists the opportunity to crowdsource research problems, and to engage with those outside the research community. Games also enable those without a background in science to make a valid contribution to research, and may also offer opportunities for informal science learning. Elsevier 2014-08-09 /pmc/articles/PMC4888823/ /pubmed/27294021 http://dx.doi.org/10.1016/j.atg.2014.07.001 Text en © 2014 The Author http://creativecommons.org/licenses/by-nc-nd/3.0/ This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/3.0/). |
spellingShingle | Special Issue - Genomic Knowledge Sharing Curtis, Vickie Online citizen science games: Opportunities for the biological sciences |
title | Online citizen science games: Opportunities for the biological sciences |
title_full | Online citizen science games: Opportunities for the biological sciences |
title_fullStr | Online citizen science games: Opportunities for the biological sciences |
title_full_unstemmed | Online citizen science games: Opportunities for the biological sciences |
title_short | Online citizen science games: Opportunities for the biological sciences |
title_sort | online citizen science games: opportunities for the biological sciences |
topic | Special Issue - Genomic Knowledge Sharing |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4888823/ https://www.ncbi.nlm.nih.gov/pubmed/27294021 http://dx.doi.org/10.1016/j.atg.2014.07.001 |
work_keys_str_mv | AT curtisvickie onlinecitizensciencegamesopportunitiesforthebiologicalsciences |