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Online citizen science games: Opportunities for the biological sciences

Recent developments in digital technologies and the rise of the Internet have created new opportunities for citizen science. One of these has been the development of online citizen science games where complex research problems have been re-imagined as online multiplayer computer games. Some of the m...

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Detalles Bibliográficos
Autor principal: Curtis, Vickie
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4888823/
https://www.ncbi.nlm.nih.gov/pubmed/27294021
http://dx.doi.org/10.1016/j.atg.2014.07.001
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author Curtis, Vickie
author_facet Curtis, Vickie
author_sort Curtis, Vickie
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description Recent developments in digital technologies and the rise of the Internet have created new opportunities for citizen science. One of these has been the development of online citizen science games where complex research problems have been re-imagined as online multiplayer computer games. Some of the most successful examples of these can be found within the biological sciences, for example, Foldit, Phylo and EteRNA. These games offer scientists the opportunity to crowdsource research problems, and to engage with those outside the research community. Games also enable those without a background in science to make a valid contribution to research, and may also offer opportunities for informal science learning.
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spelling pubmed-48888232016-06-10 Online citizen science games: Opportunities for the biological sciences Curtis, Vickie Appl Transl Genom Special Issue - Genomic Knowledge Sharing Recent developments in digital technologies and the rise of the Internet have created new opportunities for citizen science. One of these has been the development of online citizen science games where complex research problems have been re-imagined as online multiplayer computer games. Some of the most successful examples of these can be found within the biological sciences, for example, Foldit, Phylo and EteRNA. These games offer scientists the opportunity to crowdsource research problems, and to engage with those outside the research community. Games also enable those without a background in science to make a valid contribution to research, and may also offer opportunities for informal science learning. Elsevier 2014-08-09 /pmc/articles/PMC4888823/ /pubmed/27294021 http://dx.doi.org/10.1016/j.atg.2014.07.001 Text en © 2014 The Author http://creativecommons.org/licenses/by-nc-nd/3.0/ This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/3.0/).
spellingShingle Special Issue - Genomic Knowledge Sharing
Curtis, Vickie
Online citizen science games: Opportunities for the biological sciences
title Online citizen science games: Opportunities for the biological sciences
title_full Online citizen science games: Opportunities for the biological sciences
title_fullStr Online citizen science games: Opportunities for the biological sciences
title_full_unstemmed Online citizen science games: Opportunities for the biological sciences
title_short Online citizen science games: Opportunities for the biological sciences
title_sort online citizen science games: opportunities for the biological sciences
topic Special Issue - Genomic Knowledge Sharing
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4888823/
https://www.ncbi.nlm.nih.gov/pubmed/27294021
http://dx.doi.org/10.1016/j.atg.2014.07.001
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