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Interactive music composition driven by feature evolution

Evolutionary music composition is a prominent technique for automatic music generation. The immense adaptation potential of evolutionary algorithms has allowed the realisation of systems that automatically produce music through feature and interactive-based composition approaches. Feature-based comp...

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Detalles Bibliográficos
Autores principales: Kaliakatsos-Papakostas, Maximos A., Floros, Andreas, Vrahatis, Michael N.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4917520/
https://www.ncbi.nlm.nih.gov/pubmed/27386275
http://dx.doi.org/10.1186/s40064-016-2398-8
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author Kaliakatsos-Papakostas, Maximos A.
Floros, Andreas
Vrahatis, Michael N.
author_facet Kaliakatsos-Papakostas, Maximos A.
Floros, Andreas
Vrahatis, Michael N.
author_sort Kaliakatsos-Papakostas, Maximos A.
collection PubMed
description Evolutionary music composition is a prominent technique for automatic music generation. The immense adaptation potential of evolutionary algorithms has allowed the realisation of systems that automatically produce music through feature and interactive-based composition approaches. Feature-based composition employs qualitatively descriptive music features as fitness landmarks. Interactive composition systems on the other hand, derive fitness directly from human ratings and/or selection. The paper at hand introduces a methodological framework that combines the merits of both evolutionary composition methodologies. To this end, a system is presented that is organised in two levels: the higher level of interaction and the lower level of composition. The higher level incorporates the particle swarm optimisation algorithm, along with a proposed variant and evolves musical features according to user ratings. The lower level realizes feature-based music composition with a genetic algorithm, according to the top level features. The aim of this work is not to validate the efficiency of the currently utilised setup in each level, but to examine the convergence behaviour of such a two-level technique in an objective manner. Therefore, an additional novelty in this work concerns the utilisation of artificial raters that guide the system through the space of musical features, allowing the exploration of its convergence characteristics: does the system converge to optimal melodies, is this convergence fast enough for potential human listeners and is the trajectory to convergence “interesting’ and “creative” enough? The experimental results reveal that the proposed methodological framework represents a fruitful and robust, novel approach to interactive music composition.
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spelling pubmed-49175202016-07-06 Interactive music composition driven by feature evolution Kaliakatsos-Papakostas, Maximos A. Floros, Andreas Vrahatis, Michael N. Springerplus Research Evolutionary music composition is a prominent technique for automatic music generation. The immense adaptation potential of evolutionary algorithms has allowed the realisation of systems that automatically produce music through feature and interactive-based composition approaches. Feature-based composition employs qualitatively descriptive music features as fitness landmarks. Interactive composition systems on the other hand, derive fitness directly from human ratings and/or selection. The paper at hand introduces a methodological framework that combines the merits of both evolutionary composition methodologies. To this end, a system is presented that is organised in two levels: the higher level of interaction and the lower level of composition. The higher level incorporates the particle swarm optimisation algorithm, along with a proposed variant and evolves musical features according to user ratings. The lower level realizes feature-based music composition with a genetic algorithm, according to the top level features. The aim of this work is not to validate the efficiency of the currently utilised setup in each level, but to examine the convergence behaviour of such a two-level technique in an objective manner. Therefore, an additional novelty in this work concerns the utilisation of artificial raters that guide the system through the space of musical features, allowing the exploration of its convergence characteristics: does the system converge to optimal melodies, is this convergence fast enough for potential human listeners and is the trajectory to convergence “interesting’ and “creative” enough? The experimental results reveal that the proposed methodological framework represents a fruitful and robust, novel approach to interactive music composition. Springer International Publishing 2016-06-22 /pmc/articles/PMC4917520/ /pubmed/27386275 http://dx.doi.org/10.1186/s40064-016-2398-8 Text en © The Author(s) 2016 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Research
Kaliakatsos-Papakostas, Maximos A.
Floros, Andreas
Vrahatis, Michael N.
Interactive music composition driven by feature evolution
title Interactive music composition driven by feature evolution
title_full Interactive music composition driven by feature evolution
title_fullStr Interactive music composition driven by feature evolution
title_full_unstemmed Interactive music composition driven by feature evolution
title_short Interactive music composition driven by feature evolution
title_sort interactive music composition driven by feature evolution
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4917520/
https://www.ncbi.nlm.nih.gov/pubmed/27386275
http://dx.doi.org/10.1186/s40064-016-2398-8
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