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Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect® Sensor

The objective of this study was to determine the feasibility of a 6-week, game-based, in-home telerehabilitation exercise program using the Microsoft Kinect® for individuals with chronic stroke. Four participants with chronic stroke completed the intervention based on games designed with the customi...

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Detalles Bibliográficos
Autores principales: PROFFITT, RACHEL, LANGE, BELINDA
Formato: Online Artículo Texto
Lenguaje:English
Publicado: University Library System, University of Pittsburgh 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4985272/
https://www.ncbi.nlm.nih.gov/pubmed/27563384
http://dx.doi.org/10.5195/ijt.2015.6177

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