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Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley

Computer-modeled characters resembling real people sometimes elicit cold, eerie feelings. This effect, called the uncanny valley, has been attributed to uncertainty about whether the character is human or living or real. Uncertainty, however, neither explains why anthropomorphic characters lie in th...

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Detalles Bibliográficos
Autores principales: Chattopadhyay, Debaleena, MacDorman, Karl F.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: The Association for Research in Vision and Ophthalmology 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5024669/
https://www.ncbi.nlm.nih.gov/pubmed/27611063
http://dx.doi.org/10.1167/16.11.7
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author Chattopadhyay, Debaleena
MacDorman, Karl F.
author_facet Chattopadhyay, Debaleena
MacDorman, Karl F.
author_sort Chattopadhyay, Debaleena
collection PubMed
description Computer-modeled characters resembling real people sometimes elicit cold, eerie feelings. This effect, called the uncanny valley, has been attributed to uncertainty about whether the character is human or living or real. Uncertainty, however, neither explains why anthropomorphic characters lie in the uncanny valley nor their characteristic eeriness. We propose that realism inconsistency causes anthropomorphic characters to appear unfamiliar, despite their physical similarity to real people, owing to perceptual narrowing. We further propose that their unfamiliar, fake appearance elicits cold, eerie feelings, motivating threat avoidance. In our experiment, 365 participants categorized and rated objects, animals, and humans whose realism was manipulated along consistency-reduced and control transitions. These data were used to quantify a Bayesian model of categorical perception. In hypothesis testing, we found reducing realism consistency did not make objects appear less familiar, but only animals and humans, thereby eliciting cold, eerie feelings. Next, structural equation models elucidated the relation among realism inconsistency (measured objectively in a two-dimensional Morlet wavelet domain inspired by the primary visual cortex), realism, familiarity, eeriness, and warmth. The fact that reducing realism consistency only elicited cold, eerie feelings toward anthropomorphic characters, and only when it lessened familiarity, indicates the role of perceptual narrowing in the uncanny valley.
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spelling pubmed-50246692016-09-16 Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley Chattopadhyay, Debaleena MacDorman, Karl F. J Vis Article Computer-modeled characters resembling real people sometimes elicit cold, eerie feelings. This effect, called the uncanny valley, has been attributed to uncertainty about whether the character is human or living or real. Uncertainty, however, neither explains why anthropomorphic characters lie in the uncanny valley nor their characteristic eeriness. We propose that realism inconsistency causes anthropomorphic characters to appear unfamiliar, despite their physical similarity to real people, owing to perceptual narrowing. We further propose that their unfamiliar, fake appearance elicits cold, eerie feelings, motivating threat avoidance. In our experiment, 365 participants categorized and rated objects, animals, and humans whose realism was manipulated along consistency-reduced and control transitions. These data were used to quantify a Bayesian model of categorical perception. In hypothesis testing, we found reducing realism consistency did not make objects appear less familiar, but only animals and humans, thereby eliciting cold, eerie feelings. Next, structural equation models elucidated the relation among realism inconsistency (measured objectively in a two-dimensional Morlet wavelet domain inspired by the primary visual cortex), realism, familiarity, eeriness, and warmth. The fact that reducing realism consistency only elicited cold, eerie feelings toward anthropomorphic characters, and only when it lessened familiarity, indicates the role of perceptual narrowing in the uncanny valley. The Association for Research in Vision and Ophthalmology 2016-09-09 /pmc/articles/PMC5024669/ /pubmed/27611063 http://dx.doi.org/10.1167/16.11.7 Text en http://creativecommons.org/licenses/by-nc-nd/4.0/ This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
spellingShingle Article
Chattopadhyay, Debaleena
MacDorman, Karl F.
Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley
title Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley
title_full Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley
title_fullStr Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley
title_full_unstemmed Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley
title_short Familiar faces rendered strange: Why inconsistent realism drives characters into the uncanny valley
title_sort familiar faces rendered strange: why inconsistent realism drives characters into the uncanny valley
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5024669/
https://www.ncbi.nlm.nih.gov/pubmed/27611063
http://dx.doi.org/10.1167/16.11.7
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