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Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins

BACKGROUND: Studies show that students who use fidelity-based simulation technology perform better and have higher retention rates than peers who learn in traditional paper-based training. Augmented reality is increasingly being used as a teaching and learning tool in a continual effort to make simu...

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Autores principales: Chaballout, Basil, Molloy, Margory, Vaughn, Jacqueline, Brisson III, Raymond, Shaw, Ryan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications Inc. 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5041361/
https://www.ncbi.nlm.nih.gov/pubmed/27731862
http://dx.doi.org/10.2196/mededu.5159
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author Chaballout, Basil
Molloy, Margory
Vaughn, Jacqueline
Brisson III, Raymond
Shaw, Ryan
author_facet Chaballout, Basil
Molloy, Margory
Vaughn, Jacqueline
Brisson III, Raymond
Shaw, Ryan
author_sort Chaballout, Basil
collection PubMed
description BACKGROUND: Studies show that students who use fidelity-based simulation technology perform better and have higher retention rates than peers who learn in traditional paper-based training. Augmented reality is increasingly being used as a teaching and learning tool in a continual effort to make simulations more realistic for students. OBJECTIVE: The aim of this project was to assess the feasibility and acceptability of using augmented reality via Google Glass during clinical simulation scenarios for training health science students. METHODS: Students performed a clinical simulation while watching a video through Google Glass of a patient actor simulating respiratory distress. Following participation in the scenarios students completed two surveys and were questioned if they would recommend continued use of this technology in clinical simulation experiences. RESULTS: We were able to have students watch a video in their field of vision of a patient who mimicked the simulated manikin. Students were overall positive about the implications for being able to view a patient during the simulations, and most students recommended using the technology in the future. Overall, students reported perceived realism with augmented reality using Google Glass. However, there were technical and usability challenges with the device. CONCLUSIONS: As newer portable and consumer-focused technologies become available, augmented reality is increasingly being used as a teaching and learning tool to make clinical simulations more realistic for health science students. We found Google Glass feasible and acceptable as a tool for augmented reality in clinical simulations.
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spelling pubmed-50413612016-10-05 Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins Chaballout, Basil Molloy, Margory Vaughn, Jacqueline Brisson III, Raymond Shaw, Ryan JMIR Med Educ Short Paper BACKGROUND: Studies show that students who use fidelity-based simulation technology perform better and have higher retention rates than peers who learn in traditional paper-based training. Augmented reality is increasingly being used as a teaching and learning tool in a continual effort to make simulations more realistic for students. OBJECTIVE: The aim of this project was to assess the feasibility and acceptability of using augmented reality via Google Glass during clinical simulation scenarios for training health science students. METHODS: Students performed a clinical simulation while watching a video through Google Glass of a patient actor simulating respiratory distress. Following participation in the scenarios students completed two surveys and were questioned if they would recommend continued use of this technology in clinical simulation experiences. RESULTS: We were able to have students watch a video in their field of vision of a patient who mimicked the simulated manikin. Students were overall positive about the implications for being able to view a patient during the simulations, and most students recommended using the technology in the future. Overall, students reported perceived realism with augmented reality using Google Glass. However, there were technical and usability challenges with the device. CONCLUSIONS: As newer portable and consumer-focused technologies become available, augmented reality is increasingly being used as a teaching and learning tool to make clinical simulations more realistic for health science students. We found Google Glass feasible and acceptable as a tool for augmented reality in clinical simulations. JMIR Publications Inc. 2016-03-07 /pmc/articles/PMC5041361/ /pubmed/27731862 http://dx.doi.org/10.2196/mededu.5159 Text en ©Basil Chaballout, Margory Molloy, Jacqueline Vaughn, Raymond Brisson III, Ryan Shaw. Originally published in JMIR Medical Education (http://mededu.jmir.org), 07.03.2016. http://creativecommons.org/licenses/by/2.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Medical Education, is properly cited. The complete bibliographic information, a link to the original publication on http://mededu.jmir.org/, as well as this copyright and license information must be included.
spellingShingle Short Paper
Chaballout, Basil
Molloy, Margory
Vaughn, Jacqueline
Brisson III, Raymond
Shaw, Ryan
Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins
title Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins
title_full Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins
title_fullStr Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins
title_full_unstemmed Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins
title_short Feasibility of Augmented Reality in Clinical Simulations: Using Google Glass With Manikins
title_sort feasibility of augmented reality in clinical simulations: using google glass with manikins
topic Short Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5041361/
https://www.ncbi.nlm.nih.gov/pubmed/27731862
http://dx.doi.org/10.2196/mededu.5159
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