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Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?

Recently, the layering of augmented reality information on top of smartphone applications has created unprecedented user engagement and popularity. One augmented reality-based entertainment application, Pokémon Go (Pokémon Company, Tokyo, Japan) has become the most rapidly downloaded in history. Thi...

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Detalles Bibliográficos
Autores principales: Joseph, Bellal, Armstrong, David G.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Oxford University Press 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5050458/
https://www.ncbi.nlm.nih.gov/pubmed/27713831
http://dx.doi.org/10.1093/omcr/omw080
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author Joseph, Bellal
Armstrong, David G.
author_facet Joseph, Bellal
Armstrong, David G.
author_sort Joseph, Bellal
collection PubMed
description Recently, the layering of augmented reality information on top of smartphone applications has created unprecedented user engagement and popularity. One augmented reality-based entertainment application, Pokémon Go (Pokémon Company, Tokyo, Japan) has become the most rapidly downloaded in history. This technology holds tremendous promise to promote ambulatory activity. However, there exists the obvious potential for distraction-related morbidity. We report two cases, presenting simultaneously to our trauma center, with injuries sustained secondary to gameplay with this augmented reality-based application.
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spelling pubmed-50504582016-10-06 Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality? Joseph, Bellal Armstrong, David G. Oxf Med Case Reports Case Report Recently, the layering of augmented reality information on top of smartphone applications has created unprecedented user engagement and popularity. One augmented reality-based entertainment application, Pokémon Go (Pokémon Company, Tokyo, Japan) has become the most rapidly downloaded in history. This technology holds tremendous promise to promote ambulatory activity. However, there exists the obvious potential for distraction-related morbidity. We report two cases, presenting simultaneously to our trauma center, with injuries sustained secondary to gameplay with this augmented reality-based application. Oxford University Press 2016-10-05 /pmc/articles/PMC5050458/ /pubmed/27713831 http://dx.doi.org/10.1093/omcr/omw080 Text en © Crown copyright 2016. http://www.nationalarchives.gov.uk/doc/open-government-licence/version/2/ This Open Access article contains public sector information licensed under the Open Government Licence v2.0 (http://www.nationalarchives.gov.uk/doc/open-government-licence/version/2/).
spellingShingle Case Report
Joseph, Bellal
Armstrong, David G.
Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?
title Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?
title_full Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?
title_fullStr Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?
title_full_unstemmed Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?
title_short Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?
title_sort potential perils of peri-pokémon perambulation: the dark reality of augmented reality?
topic Case Report
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5050458/
https://www.ncbi.nlm.nih.gov/pubmed/27713831
http://dx.doi.org/10.1093/omcr/omw080
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