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Seamless images stitching for 3D human models
Realistic 3D human model reconstruction is an important component in computer graphics and computer vision. In particular, texturing on the surface of models is a key stage of reconstruction. In this paper, we dispose the texture mapping on the model’s surface as an optimization of image stitching,...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer International Publishing
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5056926/ https://www.ncbi.nlm.nih.gov/pubmed/27795905 http://dx.doi.org/10.1186/s40064-016-3447-z |
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author | Lai, Chao Li, Fangzhao Jin, Shiyao |
author_facet | Lai, Chao Li, Fangzhao Jin, Shiyao |
author_sort | Lai, Chao |
collection | PubMed |
description | Realistic 3D human model reconstruction is an important component in computer graphics and computer vision. In particular, texturing on the surface of models is a key stage of reconstruction. In this paper, we dispose the texture mapping on the model’s surface as an optimization of image stitching, and present an effective method to generate a seamless, integrated and smooth texture on the surface of 3D human model. First, we build a corresponding Markov Random Field model with respect to color images and triangular meshes of the surface. On the basis of [Formula: see text] -expansion optimization for this Markov Random Field model, a 2D translation coordinate of color image, as an adaptive iterative factor, is introduced into the optimization to match the color content at the boundary of adjacent meshes. That compensates for the misalignment of adjacent color images, which caused by the inaccuracy of depth data and multi-view misregistration. Then we apply Poisson blending to a composite vector field in gradient domain, to resolve the small but noticeable illumination variations between different color images. To repair the blank regions, we parameterize the model’s surface and project it onto a 2D plane. Then the K-Nearest Neighbor algorithm is applied to fill up the blank regions with texture contents. Finally, we evaluate our method by comparison with another three advanced methods on some human models, and the results demonstrate that our method of images stitching creates a best texture on the surface of 3D human model both in visual effect and quantitative analysis. |
format | Online Article Text |
id | pubmed-5056926 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | Springer International Publishing |
record_format | MEDLINE/PubMed |
spelling | pubmed-50569262016-10-28 Seamless images stitching for 3D human models Lai, Chao Li, Fangzhao Jin, Shiyao Springerplus Research Realistic 3D human model reconstruction is an important component in computer graphics and computer vision. In particular, texturing on the surface of models is a key stage of reconstruction. In this paper, we dispose the texture mapping on the model’s surface as an optimization of image stitching, and present an effective method to generate a seamless, integrated and smooth texture on the surface of 3D human model. First, we build a corresponding Markov Random Field model with respect to color images and triangular meshes of the surface. On the basis of [Formula: see text] -expansion optimization for this Markov Random Field model, a 2D translation coordinate of color image, as an adaptive iterative factor, is introduced into the optimization to match the color content at the boundary of adjacent meshes. That compensates for the misalignment of adjacent color images, which caused by the inaccuracy of depth data and multi-view misregistration. Then we apply Poisson blending to a composite vector field in gradient domain, to resolve the small but noticeable illumination variations between different color images. To repair the blank regions, we parameterize the model’s surface and project it onto a 2D plane. Then the K-Nearest Neighbor algorithm is applied to fill up the blank regions with texture contents. Finally, we evaluate our method by comparison with another three advanced methods on some human models, and the results demonstrate that our method of images stitching creates a best texture on the surface of 3D human model both in visual effect and quantitative analysis. Springer International Publishing 2016-10-10 /pmc/articles/PMC5056926/ /pubmed/27795905 http://dx.doi.org/10.1186/s40064-016-3447-z Text en © The Author(s) 2016 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
spellingShingle | Research Lai, Chao Li, Fangzhao Jin, Shiyao Seamless images stitching for 3D human models |
title | Seamless images stitching for 3D human models |
title_full | Seamless images stitching for 3D human models |
title_fullStr | Seamless images stitching for 3D human models |
title_full_unstemmed | Seamless images stitching for 3D human models |
title_short | Seamless images stitching for 3D human models |
title_sort | seamless images stitching for 3d human models |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5056926/ https://www.ncbi.nlm.nih.gov/pubmed/27795905 http://dx.doi.org/10.1186/s40064-016-3447-z |
work_keys_str_mv | AT laichao seamlessimagesstitchingfor3dhumanmodels AT lifangzhao seamlessimagesstitchingfor3dhumanmodels AT jinshiyao seamlessimagesstitchingfor3dhumanmodels |