Cargando…

Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial

BACKGROUND: Amblyopia is a common neurodevelopmental disorder of vision that is characterised by visual impairment in one eye and compromised binocular visual function. Existing evidence-based treatments for children include patching the nonamblyopic eye to encourage use of the amblyopic eye. Curren...

Descripción completa

Detalles Bibliográficos
Autores principales: Guo, Cindy X., Babu, Raiju J., Black, Joanna M., Bobier, William R., Lam, Carly S. Y., Dai, Shuan, Gao, Tina Y., Hess, Robert F., Jenkins, Michelle, Jiang, Yannan, Kowal, Lionel, Parag, Varsha, South, Jayshree, Staffieri, Sandra Elfride, Walker, Natalie, Wadham, Angela, Thompson, Benjamin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5069878/
https://www.ncbi.nlm.nih.gov/pubmed/27756405
http://dx.doi.org/10.1186/s13063-016-1635-3
_version_ 1782461024375406592
author Guo, Cindy X.
Babu, Raiju J.
Black, Joanna M.
Bobier, William R.
Lam, Carly S. Y.
Dai, Shuan
Gao, Tina Y.
Hess, Robert F.
Jenkins, Michelle
Jiang, Yannan
Kowal, Lionel
Parag, Varsha
South, Jayshree
Staffieri, Sandra Elfride
Walker, Natalie
Wadham, Angela
Thompson, Benjamin
author_facet Guo, Cindy X.
Babu, Raiju J.
Black, Joanna M.
Bobier, William R.
Lam, Carly S. Y.
Dai, Shuan
Gao, Tina Y.
Hess, Robert F.
Jenkins, Michelle
Jiang, Yannan
Kowal, Lionel
Parag, Varsha
South, Jayshree
Staffieri, Sandra Elfride
Walker, Natalie
Wadham, Angela
Thompson, Benjamin
author_sort Guo, Cindy X.
collection PubMed
description BACKGROUND: Amblyopia is a common neurodevelopmental disorder of vision that is characterised by visual impairment in one eye and compromised binocular visual function. Existing evidence-based treatments for children include patching the nonamblyopic eye to encourage use of the amblyopic eye. Currently there are no widely accepted treatments available for adults with amblyopia. The aim of this trial is to assess the efficacy of a new binocular, videogame-based treatment for amblyopia in older children and adults. We hypothesise that binocular treatment will significantly improve amblyopic eye visual acuity relative to placebo treatment. METHODS/DESIGN: The BRAVO study is a double-blind, randomised, placebo-controlled multicentre trial to assess the effectiveness of a novel videogame-based binocular treatment for amblyopia. One hundred and eight participants aged 7 years or older with anisometropic and/or strabismic amblyopia (defined as ≥0.2 LogMAR interocular visual acuity difference, ≥0.3 LogMAR amblyopic eye visual acuity and no ocular disease) will be recruited via ophthalmologists, optometrists, clinical record searches and public advertisements at five sites in New Zealand, Canada, Hong Kong and Australia. Eligible participants will be randomised by computer in a 1:1 ratio, with stratification by age group: 7–12, 13–17 and 18 years and older. Participants will be randomised to receive 6 weeks of active or placebo home-based binocular treatment. Treatment will be in the form of a modified interactive falling-blocks game, implemented on a 5th generation iPod touch device viewed through red/green anaglyphic glasses. Participants and those assessing outcomes will be blinded to group assignment. The primary outcome is the change in best-corrected distance visual acuity in the amblyopic eye from baseline to 6 weeks post randomisation. Secondary outcomes include distance and near visual acuity, stereopsis, interocular suppression, angle of strabismus (where applicable) measured at baseline, 3, 6, 12 and 24 weeks post randomisation. Treatment compliance and acceptability will also be assessed along with quality of life for adult participants. DISCUSSION: The BRAVO study is the first randomised controlled trial of a home-based videogame treatment for older children and adults with amblyopia. The results will indicate whether a binocular approach to amblyopia treatment conducted at home is effective for patients aged 7 years or older. TRIAL REGISTRATION: This trial was registered in Australia and New Zealand Clinical Trials Registry (ACTRN12613001004752) on 10 September 2013.
format Online
Article
Text
id pubmed-5069878
institution National Center for Biotechnology Information
language English
publishDate 2016
publisher BioMed Central
record_format MEDLINE/PubMed
spelling pubmed-50698782016-10-24 Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial Guo, Cindy X. Babu, Raiju J. Black, Joanna M. Bobier, William R. Lam, Carly S. Y. Dai, Shuan Gao, Tina Y. Hess, Robert F. Jenkins, Michelle Jiang, Yannan Kowal, Lionel Parag, Varsha South, Jayshree Staffieri, Sandra Elfride Walker, Natalie Wadham, Angela Thompson, Benjamin Trials Study Protocol BACKGROUND: Amblyopia is a common neurodevelopmental disorder of vision that is characterised by visual impairment in one eye and compromised binocular visual function. Existing evidence-based treatments for children include patching the nonamblyopic eye to encourage use of the amblyopic eye. Currently there are no widely accepted treatments available for adults with amblyopia. The aim of this trial is to assess the efficacy of a new binocular, videogame-based treatment for amblyopia in older children and adults. We hypothesise that binocular treatment will significantly improve amblyopic eye visual acuity relative to placebo treatment. METHODS/DESIGN: The BRAVO study is a double-blind, randomised, placebo-controlled multicentre trial to assess the effectiveness of a novel videogame-based binocular treatment for amblyopia. One hundred and eight participants aged 7 years or older with anisometropic and/or strabismic amblyopia (defined as ≥0.2 LogMAR interocular visual acuity difference, ≥0.3 LogMAR amblyopic eye visual acuity and no ocular disease) will be recruited via ophthalmologists, optometrists, clinical record searches and public advertisements at five sites in New Zealand, Canada, Hong Kong and Australia. Eligible participants will be randomised by computer in a 1:1 ratio, with stratification by age group: 7–12, 13–17 and 18 years and older. Participants will be randomised to receive 6 weeks of active or placebo home-based binocular treatment. Treatment will be in the form of a modified interactive falling-blocks game, implemented on a 5th generation iPod touch device viewed through red/green anaglyphic glasses. Participants and those assessing outcomes will be blinded to group assignment. The primary outcome is the change in best-corrected distance visual acuity in the amblyopic eye from baseline to 6 weeks post randomisation. Secondary outcomes include distance and near visual acuity, stereopsis, interocular suppression, angle of strabismus (where applicable) measured at baseline, 3, 6, 12 and 24 weeks post randomisation. Treatment compliance and acceptability will also be assessed along with quality of life for adult participants. DISCUSSION: The BRAVO study is the first randomised controlled trial of a home-based videogame treatment for older children and adults with amblyopia. The results will indicate whether a binocular approach to amblyopia treatment conducted at home is effective for patients aged 7 years or older. TRIAL REGISTRATION: This trial was registered in Australia and New Zealand Clinical Trials Registry (ACTRN12613001004752) on 10 September 2013. BioMed Central 2016-10-18 /pmc/articles/PMC5069878/ /pubmed/27756405 http://dx.doi.org/10.1186/s13063-016-1635-3 Text en © The Author(s). 2016 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Study Protocol
Guo, Cindy X.
Babu, Raiju J.
Black, Joanna M.
Bobier, William R.
Lam, Carly S. Y.
Dai, Shuan
Gao, Tina Y.
Hess, Robert F.
Jenkins, Michelle
Jiang, Yannan
Kowal, Lionel
Parag, Varsha
South, Jayshree
Staffieri, Sandra Elfride
Walker, Natalie
Wadham, Angela
Thompson, Benjamin
Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial
title Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial
title_full Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial
title_fullStr Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial
title_full_unstemmed Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial
title_short Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial
title_sort binocular treatment of amblyopia using videogames (bravo): study protocol for a randomised controlled trial
topic Study Protocol
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5069878/
https://www.ncbi.nlm.nih.gov/pubmed/27756405
http://dx.doi.org/10.1186/s13063-016-1635-3
work_keys_str_mv AT guocindyx binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT baburaijuj binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT blackjoannam binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT bobierwilliamr binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT lamcarlysy binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT daishuan binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT gaotinay binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT hessrobertf binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT jenkinsmichelle binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT jiangyannan binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT kowallionel binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT paragvarsha binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT southjayshree binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT staffierisandraelfride binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT walkernatalie binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT wadhamangela binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT thompsonbenjamin binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial
AT binoculartreatmentofamblyopiausingvideogamesbravostudyprotocolforarandomisedcontrolledtrial