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Texture-based block partitioning method for motion compensated frame interpolation

This paper presents a novel motion compensated frame interpolation (MCFI) algorithm that includes texture-based wedgelet partitioning (TWP) and multiple prediction based search (MPS). TWP partitions a rectangular block into two wedge-shaped sub-blocks using the texture information, which makes a bet...

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Detalles Bibliográficos
Autores principales: Jung, Ho Sun, Sunwoo, Myung Hoon
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5074950/
https://www.ncbi.nlm.nih.gov/pubmed/27818874
http://dx.doi.org/10.1186/s40064-016-3504-7
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author Jung, Ho Sun
Sunwoo, Myung Hoon
author_facet Jung, Ho Sun
Sunwoo, Myung Hoon
author_sort Jung, Ho Sun
collection PubMed
description This paper presents a novel motion compensated frame interpolation (MCFI) algorithm that includes texture-based wedgelet partitioning (TWP) and multiple prediction based search (MPS). TWP partitions a rectangular block into two wedge-shaped sub-blocks using the texture information, which makes a better approximation for an actual object region. Thus, detailed motions around the object boundaries can be more precisely represented than by existing MCFI algorithms. To reliably estimate the actual motion, the MPS algorithm is used in addition to TWP. MPS considers the distances between the predicted motion vectors and the candidate motion vectors, as well as the matching error. Experimental results reveal that the proposed MCFI can improve the average peak signal-to-noise ratio performance by up to 2.93 dB compared to existing MCFIs. On the average structural similarity metric, the proposed MCFI algorithm is superior to existing algorithms by a value of up to 0.0256. In addition, the proposed MCFI can reduce the computational complexity by as much as 66.9 % with respect to the sum of absolute difference compared with existing MCFIs.
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spelling pubmed-50749502016-11-04 Texture-based block partitioning method for motion compensated frame interpolation Jung, Ho Sun Sunwoo, Myung Hoon Springerplus Research This paper presents a novel motion compensated frame interpolation (MCFI) algorithm that includes texture-based wedgelet partitioning (TWP) and multiple prediction based search (MPS). TWP partitions a rectangular block into two wedge-shaped sub-blocks using the texture information, which makes a better approximation for an actual object region. Thus, detailed motions around the object boundaries can be more precisely represented than by existing MCFI algorithms. To reliably estimate the actual motion, the MPS algorithm is used in addition to TWP. MPS considers the distances between the predicted motion vectors and the candidate motion vectors, as well as the matching error. Experimental results reveal that the proposed MCFI can improve the average peak signal-to-noise ratio performance by up to 2.93 dB compared to existing MCFIs. On the average structural similarity metric, the proposed MCFI algorithm is superior to existing algorithms by a value of up to 0.0256. In addition, the proposed MCFI can reduce the computational complexity by as much as 66.9 % with respect to the sum of absolute difference compared with existing MCFIs. Springer International Publishing 2016-10-21 /pmc/articles/PMC5074950/ /pubmed/27818874 http://dx.doi.org/10.1186/s40064-016-3504-7 Text en © The Author(s) 2016 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Research
Jung, Ho Sun
Sunwoo, Myung Hoon
Texture-based block partitioning method for motion compensated frame interpolation
title Texture-based block partitioning method for motion compensated frame interpolation
title_full Texture-based block partitioning method for motion compensated frame interpolation
title_fullStr Texture-based block partitioning method for motion compensated frame interpolation
title_full_unstemmed Texture-based block partitioning method for motion compensated frame interpolation
title_short Texture-based block partitioning method for motion compensated frame interpolation
title_sort texture-based block partitioning method for motion compensated frame interpolation
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5074950/
https://www.ncbi.nlm.nih.gov/pubmed/27818874
http://dx.doi.org/10.1186/s40064-016-3504-7
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