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A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients

We report on a Kinect-based, augmented reality, real-time physiotherapy platform tailored to Parkinson's disease (PD) patients. The platform employs a Kinect sensor to extract real-time 3D skeletal data (joint information) from a patient facing the sensor (at 30 frames per second). In addition,...

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Autores principales: Pachoulakis, Ioannis, Xilourgos, Nikolaos, Papadopoulos, Nikolaos, Analyti, Anastasia
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5086395/
https://www.ncbi.nlm.nih.gov/pubmed/27822467
http://dx.doi.org/10.1155/2016/9413642
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author Pachoulakis, Ioannis
Xilourgos, Nikolaos
Papadopoulos, Nikolaos
Analyti, Anastasia
author_facet Pachoulakis, Ioannis
Xilourgos, Nikolaos
Papadopoulos, Nikolaos
Analyti, Anastasia
author_sort Pachoulakis, Ioannis
collection PubMed
description We report on a Kinect-based, augmented reality, real-time physiotherapy platform tailored to Parkinson's disease (PD) patients. The platform employs a Kinect sensor to extract real-time 3D skeletal data (joint information) from a patient facing the sensor (at 30 frames per second). In addition, a small collection of exercises practiced in traditional physiotherapy for PD patients has been implemented in the Unity 3D game engine. Each exercise employs linear or circular movement patterns and poses very light-weight processing demands on real-time computations. During an exercise, trainer instruction demonstrates correct execution and Kinect-provided 3D joint data are fed to the game engine and compared to exercise-specific control routines to assess proper posture and body control in real time. When an exercise is complete, performance metrics appropriate for that exercise are computed and displayed on screen to enable the attending physiotherapist to fine-tune the exercise to the abilities/needs of an individual patient as well as to provide performance feedback to the patient. The platform can operate in a physiotherapist's office and, following appropriate validation, in a home environment. Finally, exercises can be parameterized meaningfully, depending on the intended purpose (motor assessment versus plain exercise at home).
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spelling pubmed-50863952016-11-07 A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients Pachoulakis, Ioannis Xilourgos, Nikolaos Papadopoulos, Nikolaos Analyti, Anastasia J Med Eng Research Article We report on a Kinect-based, augmented reality, real-time physiotherapy platform tailored to Parkinson's disease (PD) patients. The platform employs a Kinect sensor to extract real-time 3D skeletal data (joint information) from a patient facing the sensor (at 30 frames per second). In addition, a small collection of exercises practiced in traditional physiotherapy for PD patients has been implemented in the Unity 3D game engine. Each exercise employs linear or circular movement patterns and poses very light-weight processing demands on real-time computations. During an exercise, trainer instruction demonstrates correct execution and Kinect-provided 3D joint data are fed to the game engine and compared to exercise-specific control routines to assess proper posture and body control in real time. When an exercise is complete, performance metrics appropriate for that exercise are computed and displayed on screen to enable the attending physiotherapist to fine-tune the exercise to the abilities/needs of an individual patient as well as to provide performance feedback to the patient. The platform can operate in a physiotherapist's office and, following appropriate validation, in a home environment. Finally, exercises can be parameterized meaningfully, depending on the intended purpose (motor assessment versus plain exercise at home). Hindawi Publishing Corporation 2016 2016-10-16 /pmc/articles/PMC5086395/ /pubmed/27822467 http://dx.doi.org/10.1155/2016/9413642 Text en Copyright © 2016 Ioannis Pachoulakis et al. https://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Pachoulakis, Ioannis
Xilourgos, Nikolaos
Papadopoulos, Nikolaos
Analyti, Anastasia
A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
title A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
title_full A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
title_fullStr A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
title_full_unstemmed A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
title_short A Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
title_sort kinect-based physiotherapy and assessment platform for parkinson's disease patients
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5086395/
https://www.ncbi.nlm.nih.gov/pubmed/27822467
http://dx.doi.org/10.1155/2016/9413642
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