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Is upper limb virtual reality training more intensive than conventional training for patients in the subacute phase after stroke? An analysis of treatment intensity and content
BACKGROUND: Virtual reality (VR) training is thought to improve upper limb (UL) motor function after stroke when utilizing intensive training with many repetitions. The purpose of this study was to compare intensity and content of a VR training intervention to a conventional task-oriented interventi...
Autores principales: | Brunner, Iris, Skouen, Jan Sture, Hofstad, Håkon, Aßmuss, Jörg, Becker, Frank, Pallesen, Hanne, Thijs, Liselot, Verheyden, Geert |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5106796/ https://www.ncbi.nlm.nih.gov/pubmed/27835977 http://dx.doi.org/10.1186/s12883-016-0740-y |
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