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Is upper limb virtual reality training more intensive than conventional training for patients in the subacute phase after stroke? An analysis of treatment intensity and content

BACKGROUND: Virtual reality (VR) training is thought to improve upper limb (UL) motor function after stroke when utilizing intensive training with many repetitions. The purpose of this study was to compare intensity and content of a VR training intervention to a conventional task-oriented interventi...

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Detalles Bibliográficos
Autores principales: Brunner, Iris, Skouen, Jan Sture, Hofstad, Håkon, Aßmuss, Jörg, Becker, Frank, Pallesen, Hanne, Thijs, Liselot, Verheyden, Geert
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5106796/
https://www.ncbi.nlm.nih.gov/pubmed/27835977
http://dx.doi.org/10.1186/s12883-016-0740-y

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