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Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities
Neuropsychological assessment of human visual processing capabilities strongly depends on visual testing conditions including room lighting, stimuli, and viewing-distance. This limits standardization, threatens reliability, and prevents the assessment of core visual functions such as visual processi...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5116630/ https://www.ncbi.nlm.nih.gov/pubmed/27869220 http://dx.doi.org/10.1038/srep37016 |
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author | Foerster, Rebecca M. Poth, Christian H. Behler, Christian Botsch, Mario Schneider, Werner X. |
author_facet | Foerster, Rebecca M. Poth, Christian H. Behler, Christian Botsch, Mario Schneider, Werner X. |
author_sort | Foerster, Rebecca M. |
collection | PubMed |
description | Neuropsychological assessment of human visual processing capabilities strongly depends on visual testing conditions including room lighting, stimuli, and viewing-distance. This limits standardization, threatens reliability, and prevents the assessment of core visual functions such as visual processing speed. Increasingly available virtual reality devices allow to address these problems. One such device is the portable, light-weight, and easy-to-use Oculus Rift. It is head-mounted and covers the entire visual field, thereby shielding and standardizing the visual stimulation. A fundamental prerequisite to use Oculus Rift for neuropsychological assessment is sufficient test-retest reliability. Here, we compare the test-retest reliabilities of Bundesen’s visual processing components (visual processing speed, threshold of conscious perception, capacity of visual working memory) as measured with Oculus Rift and a standard CRT computer screen. Our results show that Oculus Rift allows to measure the processing components as reliably as the standard CRT. This means that Oculus Rift is applicable for standardized and reliable assessment and diagnosis of elementary cognitive functions in laboratory and clinical settings. Oculus Rift thus provides the opportunity to compare visual processing components between individuals and institutions and to establish statistical norm distributions. |
format | Online Article Text |
id | pubmed-5116630 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | Nature Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-51166302016-11-28 Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities Foerster, Rebecca M. Poth, Christian H. Behler, Christian Botsch, Mario Schneider, Werner X. Sci Rep Article Neuropsychological assessment of human visual processing capabilities strongly depends on visual testing conditions including room lighting, stimuli, and viewing-distance. This limits standardization, threatens reliability, and prevents the assessment of core visual functions such as visual processing speed. Increasingly available virtual reality devices allow to address these problems. One such device is the portable, light-weight, and easy-to-use Oculus Rift. It is head-mounted and covers the entire visual field, thereby shielding and standardizing the visual stimulation. A fundamental prerequisite to use Oculus Rift for neuropsychological assessment is sufficient test-retest reliability. Here, we compare the test-retest reliabilities of Bundesen’s visual processing components (visual processing speed, threshold of conscious perception, capacity of visual working memory) as measured with Oculus Rift and a standard CRT computer screen. Our results show that Oculus Rift allows to measure the processing components as reliably as the standard CRT. This means that Oculus Rift is applicable for standardized and reliable assessment and diagnosis of elementary cognitive functions in laboratory and clinical settings. Oculus Rift thus provides the opportunity to compare visual processing components between individuals and institutions and to establish statistical norm distributions. Nature Publishing Group 2016-11-21 /pmc/articles/PMC5116630/ /pubmed/27869220 http://dx.doi.org/10.1038/srep37016 Text en Copyright © 2016, The Author(s) http://creativecommons.org/licenses/by/4.0/ This work is licensed under a Creative Commons Attribution 4.0 International License. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in the credit line; if the material is not included under the Creative Commons license, users will need to obtain permission from the license holder to reproduce the material. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ |
spellingShingle | Article Foerster, Rebecca M. Poth, Christian H. Behler, Christian Botsch, Mario Schneider, Werner X. Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities |
title | Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities |
title_full | Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities |
title_fullStr | Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities |
title_full_unstemmed | Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities |
title_short | Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities |
title_sort | using the virtual reality device oculus rift for neuropsychological assessment of visual processing capabilities |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5116630/ https://www.ncbi.nlm.nih.gov/pubmed/27869220 http://dx.doi.org/10.1038/srep37016 |
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