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Analyzing the User Behavior toward Electronic Commerce Stimuli

Based on the Stimulus-Organism-Response paradigm this research analyzes the main differences between the effects of two types of web technologies: Verbal web technology (i.e., navigational structure as utilitarian stimulus) versus non-verbal web technology (music and presentation of products as hedo...

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Autores principales: Lorenzo-Romero, Carlota, Alarcón-del-Amo, María-del-Carmen, Gómez-Borja, Miguel-Ángel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5127800/
https://www.ncbi.nlm.nih.gov/pubmed/27965549
http://dx.doi.org/10.3389/fnbeh.2016.00224
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author Lorenzo-Romero, Carlota
Alarcón-del-Amo, María-del-Carmen
Gómez-Borja, Miguel-Ángel
author_facet Lorenzo-Romero, Carlota
Alarcón-del-Amo, María-del-Carmen
Gómez-Borja, Miguel-Ángel
author_sort Lorenzo-Romero, Carlota
collection PubMed
description Based on the Stimulus-Organism-Response paradigm this research analyzes the main differences between the effects of two types of web technologies: Verbal web technology (i.e., navigational structure as utilitarian stimulus) versus non-verbal web technology (music and presentation of products as hedonic stimuli). Specific webmosphere stimuli have not been examined yet as separate variables and their impact on internal and behavioral responses seems unknown. Therefore, the objective of this research consists in analyzing the impact of these web technologies –which constitute the web atmosphere or webmosphere of a website– on shopping human behavior (i.e., users’ internal states -affective, cognitive, and satisfaction- and behavioral responses – approach responses, and real shopping outcomes-) within the retail online store created by computer, taking into account some mediator variables (i.e., involvement, atmospheric responsiveness, and perceived risk). A 2 (“free” versus “hierarchical” navigational structure) × 2 (“on” versus “off” music) × 2 (“moving” versus “static” images) between-subjects computer experimental design is used to test empirically this research. In addition, an integrated methodology was developed allowing the simulation, tracking and recording of virtual user behavior within an online shopping environment. As main conclusion, this study suggests that the positive responses of online consumers might increase when they are allowed to freely navigate the online stores and their experience is enriched by animate gifts and music background. The effect caused by mediator variables modifies relatively the final shopping human behavior.
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spelling pubmed-51278002016-12-13 Analyzing the User Behavior toward Electronic Commerce Stimuli Lorenzo-Romero, Carlota Alarcón-del-Amo, María-del-Carmen Gómez-Borja, Miguel-Ángel Front Behav Neurosci Neuroscience Based on the Stimulus-Organism-Response paradigm this research analyzes the main differences between the effects of two types of web technologies: Verbal web technology (i.e., navigational structure as utilitarian stimulus) versus non-verbal web technology (music and presentation of products as hedonic stimuli). Specific webmosphere stimuli have not been examined yet as separate variables and their impact on internal and behavioral responses seems unknown. Therefore, the objective of this research consists in analyzing the impact of these web technologies –which constitute the web atmosphere or webmosphere of a website– on shopping human behavior (i.e., users’ internal states -affective, cognitive, and satisfaction- and behavioral responses – approach responses, and real shopping outcomes-) within the retail online store created by computer, taking into account some mediator variables (i.e., involvement, atmospheric responsiveness, and perceived risk). A 2 (“free” versus “hierarchical” navigational structure) × 2 (“on” versus “off” music) × 2 (“moving” versus “static” images) between-subjects computer experimental design is used to test empirically this research. In addition, an integrated methodology was developed allowing the simulation, tracking and recording of virtual user behavior within an online shopping environment. As main conclusion, this study suggests that the positive responses of online consumers might increase when they are allowed to freely navigate the online stores and their experience is enriched by animate gifts and music background. The effect caused by mediator variables modifies relatively the final shopping human behavior. Frontiers Media S.A. 2016-11-30 /pmc/articles/PMC5127800/ /pubmed/27965549 http://dx.doi.org/10.3389/fnbeh.2016.00224 Text en Copyright © 2016 Lorenzo-Romero, Alarcón-del-Amo and Gómez-Borja. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Lorenzo-Romero, Carlota
Alarcón-del-Amo, María-del-Carmen
Gómez-Borja, Miguel-Ángel
Analyzing the User Behavior toward Electronic Commerce Stimuli
title Analyzing the User Behavior toward Electronic Commerce Stimuli
title_full Analyzing the User Behavior toward Electronic Commerce Stimuli
title_fullStr Analyzing the User Behavior toward Electronic Commerce Stimuli
title_full_unstemmed Analyzing the User Behavior toward Electronic Commerce Stimuli
title_short Analyzing the User Behavior toward Electronic Commerce Stimuli
title_sort analyzing the user behavior toward electronic commerce stimuli
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5127800/
https://www.ncbi.nlm.nih.gov/pubmed/27965549
http://dx.doi.org/10.3389/fnbeh.2016.00224
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