Cargando…

Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system

BACKGROUND: Traditional treatment of amblyopia involves either wearing a patch or atropine penalisation of the better eye. A new treatment is being developed on the basis of virtual reality technology allowing either DVD footage or computer games which present a common background to both eyes and th...

Descripción completa

Detalles Bibliográficos
Autores principales: Herbison, Nicola, MacKeith, Daisy, Vivian, Anthony, Purdy, Jon, Fakis, Apostolos, Ash, Isabel M, Cobb, Sue V, Eastgate, Richard M, Haworth, Stephen M, Gregson, Richard M, Foss, Alexander JE
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BMJ Publishing Group 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5136691/
https://www.ncbi.nlm.nih.gov/pubmed/26951772
http://dx.doi.org/10.1136/bjophthalmol-2015-307798
_version_ 1782471762374557696
author Herbison, Nicola
MacKeith, Daisy
Vivian, Anthony
Purdy, Jon
Fakis, Apostolos
Ash, Isabel M
Cobb, Sue V
Eastgate, Richard M
Haworth, Stephen M
Gregson, Richard M
Foss, Alexander JE
author_facet Herbison, Nicola
MacKeith, Daisy
Vivian, Anthony
Purdy, Jon
Fakis, Apostolos
Ash, Isabel M
Cobb, Sue V
Eastgate, Richard M
Haworth, Stephen M
Gregson, Richard M
Foss, Alexander JE
author_sort Herbison, Nicola
collection PubMed
description BACKGROUND: Traditional treatment of amblyopia involves either wearing a patch or atropine penalisation of the better eye. A new treatment is being developed on the basis of virtual reality technology allowing either DVD footage or computer games which present a common background to both eyes and the foreground, containing the imagery of interest, only to the amblyopic eye. METHODS: A randomised control trial was performed on patients with amblyopia aged 4–8 years with three arms. All three arms had dichoptic stimulation using shutter glass technology. One arm had DVD footage shown to the amblyopic eye and common background to both, the second used a modified shooter game, Nux, with sprite and targets presented to the amblyopic eye (and background to both) while the third arm had both background and foreground presented to both eyes (non-interactive binocular treatment (non-I-BiT) games). RESULTS: Seventy-five patients were randomised; 67 were residual amblyopes and 70 had an associated strabismus. The visual acuity improved in all three arms by approximately 0.07 logMAR in the amblyopic eye at 6 weeks. There was no difference between I-BiT DVD and non-I-BiT games compared with I-BiT games (stated primary outcome) in terms of gain in vision. CONCLUSIONS: There was a modest vision improvement in all three arms. Treatment was well tolerated and safe. There was no difference between the three treatments in terms of primary stated outcomes but treatment duration was short and the high proportion of previously treated amblyopia and strabismic amblyopia disadvantaged dichoptic stimulation treatment. TRIAL REGISTRATION NUMBER: NCT01702727, results.
format Online
Article
Text
id pubmed-5136691
institution National Center for Biotechnology Information
language English
publishDate 2016
publisher BMJ Publishing Group
record_format MEDLINE/PubMed
spelling pubmed-51366912016-12-08 Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system Herbison, Nicola MacKeith, Daisy Vivian, Anthony Purdy, Jon Fakis, Apostolos Ash, Isabel M Cobb, Sue V Eastgate, Richard M Haworth, Stephen M Gregson, Richard M Foss, Alexander JE Br J Ophthalmol Clinical Science BACKGROUND: Traditional treatment of amblyopia involves either wearing a patch or atropine penalisation of the better eye. A new treatment is being developed on the basis of virtual reality technology allowing either DVD footage or computer games which present a common background to both eyes and the foreground, containing the imagery of interest, only to the amblyopic eye. METHODS: A randomised control trial was performed on patients with amblyopia aged 4–8 years with three arms. All three arms had dichoptic stimulation using shutter glass technology. One arm had DVD footage shown to the amblyopic eye and common background to both, the second used a modified shooter game, Nux, with sprite and targets presented to the amblyopic eye (and background to both) while the third arm had both background and foreground presented to both eyes (non-interactive binocular treatment (non-I-BiT) games). RESULTS: Seventy-five patients were randomised; 67 were residual amblyopes and 70 had an associated strabismus. The visual acuity improved in all three arms by approximately 0.07 logMAR in the amblyopic eye at 6 weeks. There was no difference between I-BiT DVD and non-I-BiT games compared with I-BiT games (stated primary outcome) in terms of gain in vision. CONCLUSIONS: There was a modest vision improvement in all three arms. Treatment was well tolerated and safe. There was no difference between the three treatments in terms of primary stated outcomes but treatment duration was short and the high proportion of previously treated amblyopia and strabismic amblyopia disadvantaged dichoptic stimulation treatment. TRIAL REGISTRATION NUMBER: NCT01702727, results. BMJ Publishing Group 2016-11 2016-03-07 /pmc/articles/PMC5136691/ /pubmed/26951772 http://dx.doi.org/10.1136/bjophthalmol-2015-307798 Text en Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/ This is an Open Access article distributed in accordance with the terms of the Creative Commons Attribution (CC BY 4.0) license, which permits others to distribute, remix, adapt and build upon this work, for commercial use, provided the original work is properly cited. See: http://creativecommons.org/licenses/by/4.0/
spellingShingle Clinical Science
Herbison, Nicola
MacKeith, Daisy
Vivian, Anthony
Purdy, Jon
Fakis, Apostolos
Ash, Isabel M
Cobb, Sue V
Eastgate, Richard M
Haworth, Stephen M
Gregson, Richard M
Foss, Alexander JE
Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
title Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
title_full Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
title_fullStr Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
title_full_unstemmed Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
title_short Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
title_sort randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the i-bit system
topic Clinical Science
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5136691/
https://www.ncbi.nlm.nih.gov/pubmed/26951772
http://dx.doi.org/10.1136/bjophthalmol-2015-307798
work_keys_str_mv AT herbisonnicola randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT mackeithdaisy randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT viviananthony randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT purdyjon randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT fakisapostolos randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT ashisabelm randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT cobbsuev randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT eastgaterichardm randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT haworthstephenm randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT gregsonrichardm randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem
AT fossalexanderje randomisedcontrolledtrialofvideoclipsandinteractivegamestoimprovevisioninchildrenwithamblyopiausingtheibitsystem