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Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system
BACKGROUND: Traditional treatment of amblyopia involves either wearing a patch or atropine penalisation of the better eye. A new treatment is being developed on the basis of virtual reality technology allowing either DVD footage or computer games which present a common background to both eyes and th...
Autores principales: | , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BMJ Publishing Group
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5136691/ https://www.ncbi.nlm.nih.gov/pubmed/26951772 http://dx.doi.org/10.1136/bjophthalmol-2015-307798 |
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author | Herbison, Nicola MacKeith, Daisy Vivian, Anthony Purdy, Jon Fakis, Apostolos Ash, Isabel M Cobb, Sue V Eastgate, Richard M Haworth, Stephen M Gregson, Richard M Foss, Alexander JE |
author_facet | Herbison, Nicola MacKeith, Daisy Vivian, Anthony Purdy, Jon Fakis, Apostolos Ash, Isabel M Cobb, Sue V Eastgate, Richard M Haworth, Stephen M Gregson, Richard M Foss, Alexander JE |
author_sort | Herbison, Nicola |
collection | PubMed |
description | BACKGROUND: Traditional treatment of amblyopia involves either wearing a patch or atropine penalisation of the better eye. A new treatment is being developed on the basis of virtual reality technology allowing either DVD footage or computer games which present a common background to both eyes and the foreground, containing the imagery of interest, only to the amblyopic eye. METHODS: A randomised control trial was performed on patients with amblyopia aged 4–8 years with three arms. All three arms had dichoptic stimulation using shutter glass technology. One arm had DVD footage shown to the amblyopic eye and common background to both, the second used a modified shooter game, Nux, with sprite and targets presented to the amblyopic eye (and background to both) while the third arm had both background and foreground presented to both eyes (non-interactive binocular treatment (non-I-BiT) games). RESULTS: Seventy-five patients were randomised; 67 were residual amblyopes and 70 had an associated strabismus. The visual acuity improved in all three arms by approximately 0.07 logMAR in the amblyopic eye at 6 weeks. There was no difference between I-BiT DVD and non-I-BiT games compared with I-BiT games (stated primary outcome) in terms of gain in vision. CONCLUSIONS: There was a modest vision improvement in all three arms. Treatment was well tolerated and safe. There was no difference between the three treatments in terms of primary stated outcomes but treatment duration was short and the high proportion of previously treated amblyopia and strabismic amblyopia disadvantaged dichoptic stimulation treatment. TRIAL REGISTRATION NUMBER: NCT01702727, results. |
format | Online Article Text |
id | pubmed-5136691 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | BMJ Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-51366912016-12-08 Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system Herbison, Nicola MacKeith, Daisy Vivian, Anthony Purdy, Jon Fakis, Apostolos Ash, Isabel M Cobb, Sue V Eastgate, Richard M Haworth, Stephen M Gregson, Richard M Foss, Alexander JE Br J Ophthalmol Clinical Science BACKGROUND: Traditional treatment of amblyopia involves either wearing a patch or atropine penalisation of the better eye. A new treatment is being developed on the basis of virtual reality technology allowing either DVD footage or computer games which present a common background to both eyes and the foreground, containing the imagery of interest, only to the amblyopic eye. METHODS: A randomised control trial was performed on patients with amblyopia aged 4–8 years with three arms. All three arms had dichoptic stimulation using shutter glass technology. One arm had DVD footage shown to the amblyopic eye and common background to both, the second used a modified shooter game, Nux, with sprite and targets presented to the amblyopic eye (and background to both) while the third arm had both background and foreground presented to both eyes (non-interactive binocular treatment (non-I-BiT) games). RESULTS: Seventy-five patients were randomised; 67 were residual amblyopes and 70 had an associated strabismus. The visual acuity improved in all three arms by approximately 0.07 logMAR in the amblyopic eye at 6 weeks. There was no difference between I-BiT DVD and non-I-BiT games compared with I-BiT games (stated primary outcome) in terms of gain in vision. CONCLUSIONS: There was a modest vision improvement in all three arms. Treatment was well tolerated and safe. There was no difference between the three treatments in terms of primary stated outcomes but treatment duration was short and the high proportion of previously treated amblyopia and strabismic amblyopia disadvantaged dichoptic stimulation treatment. TRIAL REGISTRATION NUMBER: NCT01702727, results. BMJ Publishing Group 2016-11 2016-03-07 /pmc/articles/PMC5136691/ /pubmed/26951772 http://dx.doi.org/10.1136/bjophthalmol-2015-307798 Text en Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/ This is an Open Access article distributed in accordance with the terms of the Creative Commons Attribution (CC BY 4.0) license, which permits others to distribute, remix, adapt and build upon this work, for commercial use, provided the original work is properly cited. See: http://creativecommons.org/licenses/by/4.0/ |
spellingShingle | Clinical Science Herbison, Nicola MacKeith, Daisy Vivian, Anthony Purdy, Jon Fakis, Apostolos Ash, Isabel M Cobb, Sue V Eastgate, Richard M Haworth, Stephen M Gregson, Richard M Foss, Alexander JE Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system |
title | Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system |
title_full | Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system |
title_fullStr | Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system |
title_full_unstemmed | Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system |
title_short | Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system |
title_sort | randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the i-bit system |
topic | Clinical Science |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5136691/ https://www.ncbi.nlm.nih.gov/pubmed/26951772 http://dx.doi.org/10.1136/bjophthalmol-2015-307798 |
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