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Effects of virtual reality training using Nintendo Wii and treadmill walking exercise on balance and walking for stroke patients

[Purpose] The purpose of this study is to investigate the effects of virtual reality training using Nintendo Wii on balance and walking for stroke patients. [Subjects and Methods] Forty stroke patients with stroke were randomly divided into two exercise program groups: virtual reality training (n=20...

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Detalles Bibliográficos
Autores principales: Bang, Yo-Soon, Son, Kyung Hyun, Kim, Hyun Jin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: The Society of Physical Therapy Science 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5140810/
https://www.ncbi.nlm.nih.gov/pubmed/27942130
http://dx.doi.org/10.1589/jpts.28.3112

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