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Effects of virtual reality training using Nintendo Wii and treadmill walking exercise on balance and walking for stroke patients
[Purpose] The purpose of this study is to investigate the effects of virtual reality training using Nintendo Wii on balance and walking for stroke patients. [Subjects and Methods] Forty stroke patients with stroke were randomly divided into two exercise program groups: virtual reality training (n=20...
Autores principales: | Bang, Yo-Soon, Son, Kyung Hyun, Kim, Hyun Jin |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Society of Physical Therapy Science
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5140810/ https://www.ncbi.nlm.nih.gov/pubmed/27942130 http://dx.doi.org/10.1589/jpts.28.3112 |
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