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Predicting Virtual World User Population Fluctuations with Deep Learning

This paper proposes a system for predicting increases in virtual world user actions. The virtual world user population is a very important aspect of these worlds; however, methods for predicting fluctuations in these populations have not been well documented. Therefore, we attempt to predict changes...

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Detalles Bibliográficos
Autores principales: Kim, Young Bin, Park, Nuri, Zhang, Qimeng, Kim, Jun Gi, Kang, Shin Jin, Kim, Chang Hun
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5147861/
https://www.ncbi.nlm.nih.gov/pubmed/27936009
http://dx.doi.org/10.1371/journal.pone.0167153
Descripción
Sumario:This paper proposes a system for predicting increases in virtual world user actions. The virtual world user population is a very important aspect of these worlds; however, methods for predicting fluctuations in these populations have not been well documented. Therefore, we attempt to predict changes in virtual world user populations with deep learning, using easily accessible online data, including formal datasets from Google Trends, Wikipedia, and online communities, as well as informal datasets collected from online forums. We use the proposed system to analyze the user population of EVE Online, one of the largest virtual worlds.