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Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability

Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if im...

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Autores principales: Morin-Moncet, Olivier, Therrien-Blanchet, Jean-Marc, Ferland, Marie C., Théoret, Hugo, West, Greg L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5179116/
https://www.ncbi.nlm.nih.gov/pubmed/28005989
http://dx.doi.org/10.1371/journal.pone.0169013
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author Morin-Moncet, Olivier
Therrien-Blanchet, Jean-Marc
Ferland, Marie C.
Théoret, Hugo
West, Greg L.
author_facet Morin-Moncet, Olivier
Therrien-Blanchet, Jean-Marc
Ferland, Marie C.
Théoret, Hugo
West, Greg L.
author_sort Morin-Moncet, Olivier
collection PubMed
description Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if improved visuomotor performance displayed in action video game players (actionVGPs) was associated with increased corticospinal plasticity in primary motor cortex (M1) compared to non-video game players (nonVGPs). Further, we assessed if actionVGPs and nonVGPs displayed differences in procedural motor learning as measured by the SRTT. We found that at the behavioral level, both the actionVGPs and nonVGPs showed evidence of procedural learning with no significant difference between groups. However, the actionVGPs displayed higher visuomotor performance as evidenced by faster reaction times in the SRTT. This observed enhancement in visuomotor performance amongst actionVGPs was associated with increased corticospinal plasticity in M1, as measured by corticospinal excitability changes pre- and post- SRTT and corticospinal excitability at rest before motor practice. Our results show that aVGPs, who are known to have better performance on visual and motor tasks, also display increased corticospinal excitability after completing a novel visuomotor task.
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spelling pubmed-51791162017-01-04 Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability Morin-Moncet, Olivier Therrien-Blanchet, Jean-Marc Ferland, Marie C. Théoret, Hugo West, Greg L. PLoS One Research Article Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if improved visuomotor performance displayed in action video game players (actionVGPs) was associated with increased corticospinal plasticity in primary motor cortex (M1) compared to non-video game players (nonVGPs). Further, we assessed if actionVGPs and nonVGPs displayed differences in procedural motor learning as measured by the SRTT. We found that at the behavioral level, both the actionVGPs and nonVGPs showed evidence of procedural learning with no significant difference between groups. However, the actionVGPs displayed higher visuomotor performance as evidenced by faster reaction times in the SRTT. This observed enhancement in visuomotor performance amongst actionVGPs was associated with increased corticospinal plasticity in M1, as measured by corticospinal excitability changes pre- and post- SRTT and corticospinal excitability at rest before motor practice. Our results show that aVGPs, who are known to have better performance on visual and motor tasks, also display increased corticospinal excitability after completing a novel visuomotor task. Public Library of Science 2016-12-22 /pmc/articles/PMC5179116/ /pubmed/28005989 http://dx.doi.org/10.1371/journal.pone.0169013 Text en © 2016 Morin-Moncet et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Morin-Moncet, Olivier
Therrien-Blanchet, Jean-Marc
Ferland, Marie C.
Théoret, Hugo
West, Greg L.
Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
title Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
title_full Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
title_fullStr Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
title_full_unstemmed Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
title_short Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
title_sort action video game playing is reflected in enhanced visuomotor performance and increased corticospinal excitability
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5179116/
https://www.ncbi.nlm.nih.gov/pubmed/28005989
http://dx.doi.org/10.1371/journal.pone.0169013
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