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Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if im...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5179116/ https://www.ncbi.nlm.nih.gov/pubmed/28005989 http://dx.doi.org/10.1371/journal.pone.0169013 |
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author | Morin-Moncet, Olivier Therrien-Blanchet, Jean-Marc Ferland, Marie C. Théoret, Hugo West, Greg L. |
author_facet | Morin-Moncet, Olivier Therrien-Blanchet, Jean-Marc Ferland, Marie C. Théoret, Hugo West, Greg L. |
author_sort | Morin-Moncet, Olivier |
collection | PubMed |
description | Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if improved visuomotor performance displayed in action video game players (actionVGPs) was associated with increased corticospinal plasticity in primary motor cortex (M1) compared to non-video game players (nonVGPs). Further, we assessed if actionVGPs and nonVGPs displayed differences in procedural motor learning as measured by the SRTT. We found that at the behavioral level, both the actionVGPs and nonVGPs showed evidence of procedural learning with no significant difference between groups. However, the actionVGPs displayed higher visuomotor performance as evidenced by faster reaction times in the SRTT. This observed enhancement in visuomotor performance amongst actionVGPs was associated with increased corticospinal plasticity in M1, as measured by corticospinal excitability changes pre- and post- SRTT and corticospinal excitability at rest before motor practice. Our results show that aVGPs, who are known to have better performance on visual and motor tasks, also display increased corticospinal excitability after completing a novel visuomotor task. |
format | Online Article Text |
id | pubmed-5179116 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-51791162017-01-04 Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability Morin-Moncet, Olivier Therrien-Blanchet, Jean-Marc Ferland, Marie C. Théoret, Hugo West, Greg L. PLoS One Research Article Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if improved visuomotor performance displayed in action video game players (actionVGPs) was associated with increased corticospinal plasticity in primary motor cortex (M1) compared to non-video game players (nonVGPs). Further, we assessed if actionVGPs and nonVGPs displayed differences in procedural motor learning as measured by the SRTT. We found that at the behavioral level, both the actionVGPs and nonVGPs showed evidence of procedural learning with no significant difference between groups. However, the actionVGPs displayed higher visuomotor performance as evidenced by faster reaction times in the SRTT. This observed enhancement in visuomotor performance amongst actionVGPs was associated with increased corticospinal plasticity in M1, as measured by corticospinal excitability changes pre- and post- SRTT and corticospinal excitability at rest before motor practice. Our results show that aVGPs, who are known to have better performance on visual and motor tasks, also display increased corticospinal excitability after completing a novel visuomotor task. Public Library of Science 2016-12-22 /pmc/articles/PMC5179116/ /pubmed/28005989 http://dx.doi.org/10.1371/journal.pone.0169013 Text en © 2016 Morin-Moncet et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Morin-Moncet, Olivier Therrien-Blanchet, Jean-Marc Ferland, Marie C. Théoret, Hugo West, Greg L. Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability |
title | Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability |
title_full | Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability |
title_fullStr | Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability |
title_full_unstemmed | Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability |
title_short | Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability |
title_sort | action video game playing is reflected in enhanced visuomotor performance and increased corticospinal excitability |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5179116/ https://www.ncbi.nlm.nih.gov/pubmed/28005989 http://dx.doi.org/10.1371/journal.pone.0169013 |
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