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Serious games and blended learning; effects on performance and motivation in medical education
INTRODUCTION: More efficient, flexible training models are needed in medical education. Information technology offers the tools to design and develop effective and more efficient training. The aims of this thesis were: 1) Compare the effectiveness of blended versus classroom training for the acquisi...
Autor principal: | Dankbaar, Mary |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Bohn Stafleu van Loghum
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5285280/ https://www.ncbi.nlm.nih.gov/pubmed/27975195 http://dx.doi.org/10.1007/s40037-016-0320-2 |
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